• t3rmit3@beehaw.org
      link
      fedilink
      arrow-up
      13
      arrow-down
      5
      ·
      3 months ago

      Un-sarcastic answer, it’s actually in a really good spot. The backend changes they put in over the past year have boosted the per-server player counts like crazy, they churned through most of their ship backlog, and they’ve been running a bunch of story events. Performance is way up, especially for client fps in high-population areas (15 fps this time last year if you were in a crowd, 35+ now).

      PCG has been super negative on SC for years. Sometimes very justifiably, but many times not.