“Following the release of Silent Hill 2 in October 2024, we were able to deliver Silent Hill f ​​in September 2025, and the Silent Hill series is now back on track,” series producer Motoi Okamoto told Famitsu. “We aim to release about one title per year, including both announced and unannounced titles. We’re not sure how far we can achieve this, but we’ll do our best as the producer of the Silent Hill series. Ideally, we’d like to keep the buzz around Silent Hill constant.”

One new game per year sounds like a steep challenge, but Konami’s initial plans for the series’ revival may already have them set for at least the next two years. Konami first announced Silent Hill: Townfall, from Annapurna Interactive and BAFTA-winning Stories Untold developer No Code, during the big Silent Hill broadcast in 2022. Complete silence has surrounded the project since then, though a now-deleted retail listing from department store giant Liverpool Mexico suggested Townfall would launch in March 2026.

  • TheFogan@programming.dev
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    2 months ago

    So… now that we’ve got our series to finally get the love it deserves, spent 3+ years polishing and making the game the way the fans have all been clamoring for for years. We are now ready to mass produce, copy/paste the formula until we kill the franchise so spectacularly no one asks us to make another.

    • harrys_balzac@lemmy.dbzer0.com
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      2 months ago

      Line must go up! Until the brain-dead who just buy annual releases without thought begin to pay attention, studios will continue to do this.

      I’m still in shock that EA is not going to do an F1 26. They said they want to do better with the next one, so they’re skipping a year.

  • smeg@feddit.uk
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    2 months ago

    Nothing screams quality like releasing to an arbitrary schedule rather than when the games are finished, eh?

    • Helix 🧬@feddit.org
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      2 months ago

      Nah didn’t you see Marvel? They have some schedule and a multiverse and make all the money. They wouldn’t make money if they delivered ugly CGI slop would they now? 🙃

  • MentalEdge@sopuli.xyz
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    2 months ago

    And once again Konami proves they have no fucking clue what horror fans actually want.

    These companies keep trying to grab both bones, completely failing to realize the second bone is a fucking reflection.

    They have tapped some genuinely competent studios for this comeback of the franchise, but tightening the screws, like, at all, and this shit will blow up. Setting up four games from the start may already have been a mistake.

    If Konami wants more, they don’t need to make more Silent Hill. They have so many alternatives.

    FFS, they are sitting on fucking Zone of the Enders, despite Armored Core showing there’s plenty of appetite for that kind of game.

    Or how about a modern Castlevania? Anyone?

    Or, get this, publish for some small indie studios with neat ideas for completely new stuff, as a low cost way to discover new potential franchises?

  • Ephera@lemmy.ml
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    2 months ago

    Oh man, and they’re gonna want to release in autumn, too, to be in time for spooky season. So, if it isn’t done at that point, they’re likely to release in an unfinished state rather than delay by a whole year…

  • Chozo@fedia.io
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    2 months ago

    It’s like resuscitating a dying animal, just so you could kill it yourself.

  • Broken@lemmy.ml
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    2 months ago

    They’ve got nothing so they have to reboot and remaster a 30 year old IP. OK fine. They want to make it ongoing…meh, but I get it. They say Annual…proving why they haven’t been a player in the industry for decades.

  • NewNewAugustEast@lemmy.zip
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    2 months ago

    Back on track? It sucked.

    Maybe they should figure out why silent hill used to be good.

    They made a game, but not a good silent hill game.