Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 1 year agoStarfield has housing system, player jail, and more reveals Bethesda in new Q&Awww.eurogamer.netexternal-linkmessage-square61fedilinkarrow-up1124arrow-down10
arrow-up1124arrow-down1external-linkStarfield has housing system, player jail, and more reveals Bethesda in new Q&Awww.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 1 year agomessage-square61fedilink
minus-squareSuperSpecialNickname@lemmy.mllinkfedilinkarrow-up5·1 year agoThat isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?
minus-squareZalack@startrek.websitelinkfedilinkarrow-up8·1 year agoI could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.
minus-squareMurvel@lemm.eelinkfedilinkarrow-up3·1 year agoNo game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix. Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so. It’s not optimal either way, but the former I can work with and the latter I can not.
That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?
I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.
No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.
Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.
It’s not optimal either way, but the former I can work with and the latter I can not.