bermuda@beehaw.org to Gaming@beehaw.orgEnglish · 2 years agoWhat's a good game you played with an awful tutorial?message-squaremessage-square82fedilinkarrow-up165arrow-down10file-text
arrow-up165arrow-down1message-squareWhat's a good game you played with an awful tutorial?bermuda@beehaw.org to Gaming@beehaw.orgEnglish · 2 years agomessage-square82fedilinkfile-text
minus-squareBri Guy @sopuli.xyzlinkfedilinkEnglisharrow-up15·2 years agoThe game that comes to mind is Dark Souls. They teach you the bare bones of the controls and that’s it. Nothing about where to go, what stats to level up, ways to defeat specific enemies, what spells/elemental attacks to use, etc. I had to Google a lot of things in the beginning.
minus-squareSkua@kbin.sociallinkfedilinkarrow-up7·2 years agoI still don’t know what the fuck the intended use of Resistance is
minus-squareninjakitty7@kbin.sociallinkfedilinkarrow-up2·2 years agoI think the numbers that go up when you level resistance were supposed to go up more than they do.
minus-squareBri Guy @sopuli.xyzlinkfedilinkEnglisharrow-up1·2 years agoUmm was it supposed to help you “resist” getting poisoned or cursed? 🤨
minus-squaretmyakal@lemm.eelinkfedilinkarrow-up1·2 years agoI always figured this was an intentional part of the design philosophy. The game lets players write and read one- or two-sentence strategy guides anywhere in the world. I took the hint and figured they wanted me to look up strategy guides.
The game that comes to mind is Dark Souls. They teach you the bare bones of the controls and that’s it.
Nothing about where to go, what stats to level up, ways to defeat specific enemies, what spells/elemental attacks to use, etc.
I had to Google a lot of things in the beginning.
I still don’t know what the fuck the intended use of Resistance is
A trap for the unwary.
I think the numbers that go up when you level resistance were supposed to go up more than they do.
Umm was it supposed to help you “resist” getting poisoned or cursed? 🤨
I always figured this was an intentional part of the design philosophy. The game lets players write and read one- or two-sentence strategy guides anywhere in the world. I took the hint and figured they wanted me to look up strategy guides.