Today we’re very excited to announce the open-source release of the Windows Subsystem for Linux. This is the result of a multiyear effort to prepare for this, and a great closure to the first ever issue raised on the Microsoft/WSL repo:

https://github.com/microsoft/WSL

  • simple@lemm.ee
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    4 days ago

    Does Lemmy even know what EEE means anymore or are we regurgitating words we heard from some article now?

    What’s it going to embrace and extend? WSL has existed for ages and is just a way to run Linux in a convenient container on top of Windows. That’s it. It’s not an attempt to “extenguish” Linux, literally just make the development experience on Windows less painful so people don’t switch to another OS. This has nothing to do with EEE.

    Open sourcing it with a permissive license can only be a good thing, and again they’re doing it to be more appealing to devs and maybe get free bug fixes from the open source community. It isn’t some grand conspiracy. But of course this community will react to news of “proprietary blob is now open source” with pessimism.

    • sp3ctr4l@lemmy.dbzer0.com
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      4 days ago

      literally just make the development experience on Windows less painful so people don’t switch to another OS.

      You said it right there yourself and don’t seem to realize it.

      Why have a laptop or a dual boot with Linux when you can now more easily stay on the proprietary OS ?

      This is called market retention.

      Preventing migration to another OS, another software ecosystem.

      The ‘Embrace’ and ‘Extend’ parts of EEE.

      And if it works, then in a few years, MSFT will figure out how to further monetize some other part of its software ecosystem that is either reliant on, or much much easier for an average user of WSL to use than switching their whole setup or stack all the way over to Linux.

      Call that EEM for ‘monetization’ if you want, or ‘enshittify’ for another E…

      …the commonly used term to describe software or services or platforms that suddenly jump over to making previously free stuff cost money, put ads everywhere, break the previously free features and put the ‘new’ working versions behind some kind of paywall…

      … All after you’ve captured your market and dominated as many competitors as possible.

      Standard monopolist strategy throughout the entite history of capitalism, same general concept goes back even further.