• Riskable@programming.dev
    link
    fedilink
    English
    arrow-up
    32
    arrow-down
    2
    ·
    7 days ago

    Meh: It’s inevitable. It’s really Valve that we should blame for dragging their feet for so long.

    • GenderNeutralBro@lemmy.sdf.org
      link
      fedilink
      English
      arrow-up
      23
      ·
      7 days ago

      I wonder how much power Valve even has here. I mean, we’re talking about Windows compatibility. How many Windows games can run properly in a 64-bit WINE environment?

      Dropping 32-bit support has to happen eventually, but there’s bound to be collateral damage. It wasn’t a painless change even on macOS, which is generally a more tightly controlled “adapt or die” platform.