Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

  • Shirasho@lemmings.world
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    3 months ago

    When things aren’t balanced. It either tells me the devs do not play their game or they have a dominant strategy and don’t bother playing anything else.

    I’ve heard stories from professionals and you would be surprised how many devs don’t actually play the game they are developing.