I’m extremely interested in the prospect of self-hosted cloud gaming. Has anyone had any success with any specific platforms, such as Sunshine + Moonlight? Any ins/outs to the necessary software or hardware?

  • cecilkorik@lemmy.ca
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    2 months ago

    I have installed sunshine and moonlight on every computer I own and I use it so often I barely remember what computer I’m actually on anymore.

  • MachineFab812@discuss.tchncs.de
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    2 months ago

    Its not “the Cloud” if its your own systems from top-to-bottom … More like Remote Play? … Seems Sony, Microsoft, and Valve all use that terminology for Streaming Gameplay from their consoles to another device.

    Streaming to another location than where your Server is setup is tricky, mostly due to latency and establishing a connection that doesn’t get throttled(or compromised) by the ISPs involved. Personally, when I tried to get into it, about 10 years ago, I didn’t have the budget for a GPU that could be persuaded to support it at all.

    Today, I’m more likely to keep such a server in my vehicle(on Battery/Solar), so its always just a local connection away, if I were to bother with the budget and hassle involved*. Around the house, I’ll just slap a new desktop together where I want to play games, or game on my laptop, and call it done.

    *Ideally, I could build this for less than my good laptop would cost to replace, and use something much closer to outright disposable to game outside of my car. In practice, I just bring my good laptop with me everywhere, risk be damned.

    • kureta@lemmy.ml
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      2 months ago

      I could never get it to work without problems. Some games have sound but the screen is black, for some games the screen flickers, some games get slower over time and need a restart.

  • WagnasT@lemmy.world
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    2 months ago

    I setup moonlight+sunshine, I don’t even remember anything about the setup because it was straight forward and worked without any tinkering. I even used a raspberry pi 4 as a client and it felt fine. I say just go for it, you’ll be up and running in just a few minutes and you lose nothing if it doesn’t meet your needs.

  • notfromhere@lemmy.ml
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    2 months ago

    It’s on my lift of projects. I build a Proxmox+Ceph cluster and I have GPU passthrough working for LLM inference. I was planning to get docker headless Steam going and try to steam via Steam In Home Streaming as my first attempt then pivot to a full VM with Sunshine as a last resort.

      • notfromhere@lemmy.ml
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        2 months ago

        I followed the wiki tutorials for that. Make sure iommu is working, blacklist drivers on host, etc.

  • Tinkerer@lemmy.ca
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    2 months ago

    I’m using sunshine on my main Linux gaming rig with my own head scale instance running and use moonlight on my client PC and its very nice and smooth. I use it to access my main LAN gaming rig from another remote network. Not sure if that’s your use case but I’ve also used sunshine and moonlight within my lan so I can remotely play on my bedroom TV.

  • Appoxo@lemmy.dbzer0.com
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    2 months ago

    During the free time of Geforce Cloud (forgot the name), I tried the free tier.
    It was neat but unremarkable.

    Also tried the offering from Microsoft to play Halo 5 on my phone with an xbox controller.
    It was a bit laggy but still doable in the campaign.

    Nowadays I’m not so sure. Not even sure if my tries were so laggy due to my home infrastructure or because the datacenters were more far away increasing lag.
    As per Youtube videos: Should be pretty neat if you can stomach the minimal lag

    As for local streaming:
    I played on my Chromecast with Google TV through the steam link app to my TV.
    There was quite some lag but I could tolerate it even when playing something like Yakuza 3. But it was a bit annoying during timed events.