A new Nintendo Switch 2 rumor has surfaced claiming that the next-generation hybrid console could actually arrive with more memory than a powerful rival like the Microsoft Xbox Series S. The same source has also offered an update in regard to the Switch 2’s potential DLSS support and ray-tracing capabilities.

  • Gamma@beehaw.org
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    1 year ago

    Here we go again with the rumors 🙃 the worst part of the Nintendo console lifecycle

    That being said, DLSS would be awesome on something like the switch

      • Jordan Lund@lemmy.one
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        1 year ago

        More shocking is the speed of the RAM involved.

        Xbox Series S
        8 GB running at 224 GB/s
        2 GB at 56 GB/s

        By comparison:

        Xbox Series X
        16 GB @ 560 GB/s

        PS5
        16 GB @ 448 GB/s

        Xbox One X
        12 GB @ 326.4 GB/s

        Steam Deck
        16 GB @ 88 GB/s

        Switch
        4 GB @ 25.6 GB/s

      • Jordan Lund@lemmy.one
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        1 year ago

        More shocking is the speed of the RAM involved.

        Xbox Series S
        8 GB running at 224 GB/s
        2 GB at 56 GB/s

        By comparison:

        Xbox Series X
        16 GB @ 560 GB/s

        PS5
        16 GB @ 448 GB/s

        Xbox One X
        12 GB @ 326.4 GB/s

        Steam Deck
        16 GB @ 88 GB/s

        Switch
        4 GB @ 25.6 GB/s

        • hypelightfly@kbin.social
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          1 year ago

          You’re highlighting the slower 2GB but in reality that’s not used by games in the first place. They’re relegated to the 8GB which is significantly faster.

          The Steam Deck has essentially 2x the available memory but it’s much slower. The point being “having more RAM” isn’t some amazing feat. It really depends on all the involved specs. Even amount/bandwidth isn’t enough. GDDR has much higher bandwidth than DDR or LPDDR but it’s also higher latency. It’s tuned for graphics, not system RAM depending on the work load one can be faster than the other.

          • Jordan Lund@lemmy.one
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            1 year ago

            If it had 10 GB at the higher speed it would still be hamstrung, but not as badly as it is with 8 GB and 2 GB that’s essentially unusable except for maybe UI overlays.

            • hypelightfly@kbin.social
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              1 year ago

              The 2 is mostly used by the OS. Yes, it would be better if it was all faster but it still wouldn’t be used by the GPU as it’s segmented.

              It’s all moot to my original point though. Having more RAM isn’t some miracle or a sign it will be faster.

  • Poggervania@kbin.social
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    1 year ago

    More RAM doesn’t really mean anything in gaming performance. It helps, but a faster CPU and GPU with a good whack of VRAM is gonna help more.

    • Primarily0617@kbin.social
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      1 year ago

      arguably RAM matters the most

      gpu and cpu you can just downgrade the quality, but at a certain point everything has to fit into memory

      e.g., baldur’s gate 3 literally couldn’t be properly ported to the S because of a RAM limitation

      • EddoWagt@feddit.nl
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        1 year ago

        Also, textures, usually they don’t really cost performance and absolutely change the visuals of a game, but can be massively limited by a lack of ram

      • Poggervania@kbin.social
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        1 year ago

        Oh shit, really? Wasn’t even aware of that lol, I always had the generally recommended amount of RAM in my gaming rig so I never thought that would be a thing.

        • dom@lemmy.ca
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          1 year ago

          There is a point where more ram doesnt help and maybe that’s what you are thinking of. It’s more “must be this tall to ride” from my understanding

    • Never_Sm1le@lemdro.id
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      1 year ago

      You are thinking from pc pov. PS3 is perhaps the last major home console that have dedicated ram and vram, maybe 3ds had it on the handheld front

      • narc0tic_bird@lemm.ee
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        1 year ago

        Not sure about 3DS, but the PlayStation Vita had 128 MB of VRAM in addition to the 512 MB of system RAM.

      • t3rmit3@beehaw.org
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        1 year ago

        don’t know where you got that idea, but 16gb of ddr3 can be gotten easily for $30, as where 16gb of ddr5 is going to run you $100 minimum (talking retail prices, obv)

        • Lojcs@lemm.ee
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          1 year ago

          Just looked up the cheapest new 16G options in Turkey

          • Ddr3: 1195₺ ~ $44
          • Ddr4: 837₺ ~ $31
          • Ddr5: 1179₺ ~ $44

          Ddr5 is cheaper than you think

        • b9chomps@beehaw.org
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          1 year ago

          I think there is a difference (like you said) between you picking up 2 sticks of remaining DDR3 stock and a console manufacturer sourcing it for their new console.

  • .:\dGh/:.@lemmy.ml
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    1 year ago

    One thing about the 12GB of RAM: it may be costly now, but it will become cheaper after three, four years into the cycle.

    Second, there is also the bandwidth. The Steam Deck has 32x4GB LPDDR5. I believe they wanted 8GB but DLSS and ML (if they add them to the next SoC) require at least 4GB plus. Hence, 32x4GB (96 bits). If the Steam Deck can get away with slightly more, then why not slightly less.

    So yes, I can see this device with 12GB of RAM to ensure DLSS and ML work without hitches.