It needed to happen at some point. Cities: Skylines had quite a few engine limitations and the core gameplay was too simple, it wasn’t enough to keep piling on new features. A sequel gave them the opportunity to start from scratch and rework fundamental systems (like the roads) without having to ensure old cities still worked.
Photonic_sorcerer if PDX released a major overhaul DLC to make all these huge changes to the underlying systems of the OG game (which would be even more tedious, expensive, and buggy) for $40:
“ZOMG Ten years before they fix this game?! AND they want me to PAY FOR IT?! Fuck PDX and their DLC addiction!”
Not to mentioning releasing the same game twice, 10 years apart…
Looking at you, Cities: Skylines.
It needed to happen at some point. Cities: Skylines had quite a few engine limitations and the core gameplay was too simple, it wasn’t enough to keep piling on new features. A sequel gave them the opportunity to start from scratch and rework fundamental systems (like the roads) without having to ensure old cities still worked.
Photonic_sorcerer if PDX released a major overhaul DLC to make all these huge changes to the underlying systems of the OG game (which would be even more tedious, expensive, and buggy) for $40:
“ZOMG Ten years before they fix this game?! AND they want me to PAY FOR IT?! Fuck PDX and their DLC addiction!”