• vga@sopuli.xyz
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    3 days ago

    The way this article was written was weirdly sycophantic. It’s like the meme where “everybody stood up and applauded” but in this case it happened every 5 minutes.

    Well, I hope anyone will care what I think when I’m 83.

    • rozodru@piefed.social
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      2 days ago

      he said he never heard of Nix or NixOS. that’s it. it’s a dumb article that just poorly sums up a few youtube videos of his talk.

      • TehPers@beehaw.org
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        2 days ago

        This. It’s just like “this dude is cool” and some fun Q&A and circlejerking, which is fine, but he probably should not be used as a credible source for understanding younger stuff.

  • SpaceNoodle@lemmy.world
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    3 days ago

    I wonder how the Rustaceans will react to his honest criticism.

    Edit: exactly how I expected, LOL

    • TheTechnician27@lemmy.world
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      3 days ago

      I don’t know how else they could react:

      And the compiler was slow, the code that came out was slow…

      The compiler is slower because it has more to check for, but “the code that came out was slow” seems like nonsense, exaggeration, or PEBCAK. Rust code is highly performant and very close to C code.

      The support mechanism that went with it — this notion of crates and barrels and things like that — was just incomprehensibly big and slow.

      Dude what? C’s build systems like cmake are notoriously unfriendly to users. Crates make building trivial compared to the ridiculous hoops needed for C.

      I have written only one Rust program, so you should take all of this with a giant grain of salt,” he said. “And I found it a — pain… I just couldn’t grok the mechanisms that were required to do memory safety, in a program where memory wasn’t even an issue!

      He doesn’t say what the program was, and the borrow checker operates by a set of just a few extremely simple rules. There’s no idea of what he was trying to accomplish or how the borrow checker impeded that.

      So my reaction as someone who cares deeply about how disastrously unsafe C is and the tangible havoc it creates in modern society:

      • I agree the compiler is slower. Honestly boo hoo. It’s slower for two very good reasons (better static analysis and better feedback).
      • The code being slower is such a minor issue as to effectively not be true. Benchmarks prove this.
      • I’m not going to take “big and slow” as a serious critique of Cargo from someone who idealizes C’s ridiculous, tedious, convoluted build system.
      • The borrow checker is trivial, and unlike C, the compiler actually gives you easy, intuitive feedback for why your code doesn’t build.
      • _thebrain_@sh.itjust.works
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        3 days ago

        In my limited experience the speed a rust complied executable runs is highly dependent on compiler options. By default (from what I remember), rust includes a ton of debug info in the resulting program. With the correct compiler flags you can strip all that out and programs run very close to c speeds.

        • mitchty@lemmy.sdf.org
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          3 days ago

          The default for cargo is debug builds why that would surprise anyone as being slower is beyond me, —release isn’t that much extra to type or alias. Do people not learn how their tools work any longer? This isn’t that far off from c/c++ where you set cflags etc to fit the final binaries purpose.

          • FizzyOrange@programming.dev
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            3 days ago

            Tbf this mistake comes up so often I do wonder if cargo should have defaulted to release builds. It seems to be what beginners expect.

            • nrab@sh.itjust.works
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              2 days ago

              Gcc, clang, msvc, and all the other compilers also don’t optimize by default. It’s very normal and very expected for the default build to not include optimizations

              • FizzyOrange@programming.dev
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                1 day ago

                Sure but you don’t normally run GCC or Clang directly; you make, and that normally does optimise. I think a closer example is CMake which doesn’t enable release mode by default.

                MSVC is usually run from Visual Studio which makes it obvious which mode is being used so the default doesn’t matter so much.

                As for “all the other compilers”, Go optimises by default. It does seem to be the exception though…

        • Ephera@lemmy.ml
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          3 days ago

          Yeah, cargo build produces a debug build and cargo build --release is for actually distributing to users. (It doesn’t add the debug symbols, but also spends more time optimizing.)

      • Ephera@lemmy.ml
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        3 days ago

        The support mechanism that went with it — this notion of crates and barrels and things like that — was just incomprehensibly big and slow.

        Dude what? C’s build systems like cmake are notoriously unfriendly to users. Crates make building trivial compared to the ridiculous hoops needed for C.

        I wouldn’t be surprised, if the guy does not normally use a build system to begin with. Professors don’t tend to have the time to write software that would require a build system (both in terms of complexity and being used by end users).

        So, I’m guessing, all he wanted was rustc, but most Rust tutorials don’t bother explaining it, because cargo isn’t much harder to use.

      • unique_hemp@discuss.tchncs.de
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        2 days ago

        Off the top of my head the compiler is slow because:

        1. With C you can compile every file in parallel, in Rust compilation of a single crate is serial (hence splitting up large projects into many crates is important, but that makes development somewhat more difficult)
        2. LLVM itself is pretty slow
        3. Generic functions are monomorphized (there’s a unique machine code version of it for every concrete type combination they are called with) to improve runtime performance, but that gives LLVM a lot more work to do - see point 2
      • FizzyOrange@programming.dev
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        3 days ago

        It’s slower for two very good reasons (better static analysis and better feedback).

        Apparently that’s not really the reason. cargo check is usually quite fast.

        I also wouldn’t say Rust code is slower than C. It wins in some places (e.g. strict aliasing) and loses in others (e.g. bounds checks) but in practice it’s usually much faster because it’s so much easier to use fast containers (not just linked lists everywhere), fast libraries, and multithreading.

      • tracyspcy@lemmy.ml
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        3 days ago

        No language guarantees high-speed code. Rust, like C and C++, is also perfectly suited for writing slow code

    • Solemarc@lemmy.world
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      3 days ago

      What honest criticisms did you find in this article? All I saw was;

      • compiling is slow
      • borrow checker is complicated

      This isn’t new?

      • floofloof@lemmy.ca
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        3 days ago

        He said the code that came out was slow, but Rust always ranks within the top handful of languages for speed, so I’m taking that comment with a big pinch of salt. Among popular systems languages only C and C++ really beat Rust for speed. So you get better memory safety for the price of a pretty small decrease in speed and a steeper learning curve for the compiler’s picky rules (though the compiler gives you lots of clear help). Rust programmers know this.

        • TheTechnician27@lemmy.world
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          3 days ago

          I’d go even further: the learning curve for Rust is shallower than C/C++.

          • C is obvious: dealing with strings is a goddamn nightmare in pure C, and strings are used all the time in modern programming. Almost no guardrails for memory safety mean that an inexperienced programmer can easily run into undefined, nondeterministic behavior that makes bug hunting difficult.
          • In C++, there’s a trillion ways to do anything (which varies enormously based on C++ version), and when you make mistakes of even moderate complexity (not “missing semicolon on line 174”), compilers like gcc spit out a gargantuan wall of errors that you need to know how to parse through.
          • Rust, in my experience, gives you a much clearer “good” way to do something with some room for expression, and its compiler tells you exactly what you did wrong and even how to resolve it.

          The fact that the compiler actually guides you, to me, made learning it much easier than C/C++.

        • Ephera@lemmy.ml
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          3 days ago

          My guess is that he was using cargo build rather than cargo build --release. Relatively common for folks to complain about due to that, because beginner tutorials tend to skip that info (which is fair IMHO).

    • ISO@lemmy.zip
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      3 days ago

      People stopped taking Brian seriously when he helped create Go. That was pre-Rust.

      Even the “talking points” here seem to be re-used from “Go vs. X” ones. Also, his experience speaks of someone who only tried Rust pre-v1.0.

      Anyone who actually knows Rust, anti- or pro-, knows that what he said (partially in jest) is factually wrong.

      Feel free to prove otherwise, especially the part about the performance of Rust programs. Don’t be surprised if he simply didn’t pass --release to cargo build, a common pitfall for someone in the “hello world” stage of trying Rust.

      And this is why appeal to authority was never more fallacious, considering we live in a world where Dunning-Kruger is a universal reality.

  • thingsiplay@beehaw.org
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    3 days ago

    I just rewatched an interview with Kernighan / on SkipVideos that is 5 years old. Back then he was experimenting with Rust a bit and wanted to go back. I’ll watch this new presentation or interview at UNIX: A History and a Memoir by Brian Kernighan / on SkipVideos later, so cannot comment here about the content at the moment.

    And wow, I did not notice he was already 83 years young! And still teaching. Imagine your teaching being B. Kernighan.