Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

  • DarkenLM@kbin.social
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    1 year ago

    The only problem with open source is you can’t really make a profit from it. If someone wants it, they can just spin up their own local copy of the original, and you can’t do shit about it.

    • chaogomu@kbin.social
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      1 year ago

      That’s true if the entire project is open source, but if just the engine is, you can still charge for the game. And Godot has a special closed license that you can get, so that you can sell your game on consoles.

    • kensand@sopuli.xyz
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      1 year ago

      Yup, as a software dev, I would love to be able to devote all my time to writing open source, but I gotta make money to live as well. Switching to working on OSS would be a huge leap of faith that there is someone out there willing pay/donate for my work. As it is, I think it will be my way of giving back once I have saved up enough money from my proprietary work, and hopefully I will be able to switch over sooner rather than later.

      Maybe I’ll go take a look at what the process is for getting grants from the government or non-profit orgs like Apache foundation…

    • tabular@lemmy.world
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      1 year ago

      Not in the same way but earning money at the point of distribution is not the only way, there’s various patronage methods.