lol. lmao.

  • Skyline969@lemmy.ca
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    2 years ago

    It’s because these companies keep driving up production costs on their own. Their next game has to top their last. At what point do we say that graphics are good enough? Who needs these insane amount of details? Why does a game absolutely need to be 100+GB in size? Is Bloodborne not visually appealing enough? What about God of War (2018)?

    Can we not find a “good enough” acceptable baseline and just work with that? This infinite growth is annoying as both a developer and a player. Like okay, ooooh, you can render each individual hair on someone’s head and they each have their own physics. Congratulations. How’s the story for the game? Ah, broken to the point of unplayable, but you pinky swear a patch is coming.

    • mint@beehaw.orgOP
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      2 years ago

      i want shorter games with worse graphics made by people who are paid more to work less and i’m not kidding

      • Icalasari@kbin.social
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        2 years ago

        Welcome to the world of indie games, where the passion leads to experiences that stick in minds more than plenty of AAA games these days

        • ObiGynKenobi@beehaw.org
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          2 years ago

          This. I genuinely believe that in the near future indie games will be the sole torch-bearer for what I would call “traditional gaming”. Tighter, more focused experiences with no microtransactions or sanitized, inoffensive bloat. Games that are offline and don’t require any server handshake to function. And as the technology available to them advances, it will enable indie devs to be more and more ambitious with their vision.

          • NuPNuA@lemm.ee
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            2 years ago

            It seems most artforms reach the point where the tools are available for the indie efforts to be as good as the corporate stuff.

            Games seem to be rapidly reaching the tipping point, and then all the big players have to offer is throwing more money at projects with no guarantee they’ll be as enjoyable.

      • WarmSoda@lemm.ee
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        2 years ago

        Fuck yeah. Give me passion projects made by people having a great time any day of the week.

    • empireOfLove@lemmy.one
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      2 years ago

      This infinite growth is annoying as both a developer and a player.

      wait until you find out what the world economy is built on…

    • Alabaster_Mango@lemmy.ca
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      2 years ago

      I still play Dishonored every year. Those are not realistic graphics in the slightest, but it still holds up pretty well. Why? Style. I would 100% take a “lower” graphics game with style than a 100GB game with exquisitely modeled sandwiches.

      Stylistic games also age better than realistic games in my opinion. Look at other 2012 games like Mass Effect, Far Cry 3, and Borderlands. Mass Effect and Far Cry went more realistic, and I think they suffered a bit for it in the long run.

      Not saying Dishonored didn’t age tho. It does have that 2012 feel, lol.

        • DrPop@lemmy.one
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          2 years ago

          Borderlands even looks great on potato settings, , graphics are nice and all but being able to tell what I’m looking at is more important and sometimes that said gets lost in the highest graphics range.