The biggest scam ever perpetuated in gaming history. Well, unless you count Gacha games I guess.
Gacha games isn’t a scam, it’s just legalized gambling for kids. You get exactly what you paid for, a chance to win.
A chance to win the access to use a fictional character/weapon that will be revoked as soon as the game closes. Seems like even more of a scam than regular gambling, and that’s already pretty iffy.
Gambling for JPEGs on a screen that cannot be resold and will be taken from you at a moments notice. This is a billion-dollar industry btw. God people are stupid.
Yeah I guess it’s more predatory than scammy. Still shitty though.
By the time it comes out, other games will have already filled its shoes multiple times over. I bet Starfield will have several community mods that do everything Star Citizen does.
Star Citizen delivers exactly what it promises: an infinitely developing sci-fi starship sandbox simulator.
The pace of development is glacial? Well, yeah, this kind of project should have a thriving community of add-ons to be of any use, or have 1000x the developers/artists working on it 24/7… but they decided to follow a single vision, instead of allowing people to fly in copyright infringing X-Wings and dildo shaped ships, so this is the resulting compromise.
In all honesty: Star Citizen is better in many important ways than Starfield. Yeah it has technical issues and it is perpetually incomplete, but you can do things in this game that you can’t do in any other.
you can do things in this game that you can’t do in any other.
I’m not a SC hater, and had purchased Squadron 42 almost a decade ago, and I call bull shit on your statement. Please name all of the things you claim it innovates no other game does. I bet you money it does not and you cannot name anything special.
OK, take a delivery mission from the crowded space station you’re currently on, load a rover onto your ship (by which I mean actually load a rover onto your ship, not just press “equip rover” in a menu) . Walk onto your ship (again, meaning actually walk onto your ship, not just load straight into the cockpit), travel to your fly down onto the planets surface without a single loading screen, head down to your rover bay, get in and drive over to the delivery location to deliver the package. All without one single loading screen at any point in the process.
The closest I can think of to that is space engineers, except space engineers doesn’t really have “missions” in the same way SC does and the station would be a ghost town, and all the ships/rovers would look like LEGOs lol
Don’t get me wrong, the game is very unfinished and even by alpha standards it isn’t at all perfect and there’s a 50/50 chance that at some point in the process above you’ll get a 30k or some other game breaking bug, but I don’t see how you can have played the game like you say and not think that it’s doing things other games aren’t. There’s no other game that I’m currently aware of that actually provides the same immersive experience (when it works) as SC.
Whether or not those extra bits of immersion actually matter to you is an entirely separate question, but they are present and a good measure further than any other scifi game I’m aware of. If I’m wrong pleasepleaseplease fill me in, because I fucking love that shit in SC but can’t deal with the bugginess for more than short intervals lol
Given the current pace of development, how long would you reckon it might take them to get rid of the bugs, at least, the annoying game-breaking ones? I don’t mind incomplete content, but game breaking bugs is something I don’t have the patience to deal with. Like, I made the mistake of pre-ordering Cyberpunk - dropped it on day one cause of the bugs and didn’t touch it until three years later, when it was finally in a playable state (for me). Just wondering if Star Citizen would reach that sort of bug-free stage within the next couple of years.
Frankly, who the fuck knows lol
If you can’t stand bugs, id just hold off entirely until Beta at least. Frankly they’ve still got a ways to go to just get the basic content in the game, several core gameplay loops like exploration are still missing, and some core pieces of tech like server meshing are still MIA as well.
Could be a year or two, could be another decade, could be never.
My advice for SC is as follows - if the game in it’s current state (check it out during a free fly event - which is probably coming up soon) is something you enjoy playing, then grab a starter ship and enjoy, but if you just want to play the “finished” game, then wait. And under no circumstances drop hundreds of dollars on internet spaceships lol - it’s really not that hard to grind your way in-game to good ships, and frankly you’ll have more fun that way, because there’s nothing to do with the most expensive ships right now anyways.
Played SC before, backed in 2015. SC is shit and a broken piece of vaporware.
Are you saying you played it in 2015 and your whole opinion is based on that experience?
Played it in 2015, 2018, 2021.
It’s been the same shit every time I tried it, and CIG’s behaviour as a company is garbage.
The thing is I got Starfield for free on game pass… And it scratches the itch along with Starsector.
You back 16 alphas and what do you get?
Another day older and deeper in debt
Starfield won’t call me cause I can’t go
I owe my soul to the company storeSaw this article posted earlier by someone, and I’m going to say the same thing: Sus source, article reads like an AI generated one.
I mean it’s Exputer, do they even have human writers?
I have no idea, I’m not familiar with this site at all. Another candidate for a ban?
I don’t want to get too ban happy on any site we think may be primarily AI generated. GamesCensor was pretty easy for me to tell, especially with the misquotes. Idk if there are any reliable tools out there for detecting stuff like this, but I’m keeping my eyes peeled.
There are no tools for reliably detecting the presence or absence of AI writing. But also, I’m just fine with banning sites because they are terrible. There is no requirement to promote garbage sites (and increasing their revenue and SEO by affording them an air of legitimacy) just because they haven’t been caught doing anything particularly egregious. At best, give them a six month timeout or something in case they eventually get their shit together.
Respectfully, this handling of garbage websites like they are actually journalistic endeavors is what confuses certain folks about what news can be trusted and what can’t. Now those folks can’t tell the difference between antivax, flat earth, and respected quality news. I mean I’m not holding you personally responsible or anything of course, but I’m just saying this presumption that low quality content has some kind of right to be shared and promoted needs to be looked at just as carefully as a decision to ban any particular site.
That’s a great take.
Also, most of the comments seem to be commentating on the headlines. If they bothered to click through and read, I think they’d feel more disgusted with the article than Star Citizen itself. xD
Not in a position to say. But I can say that, anecdotally, they’re always high on searches and contribute very little.
fraud
I’ve resigned to put Star Citizen in the same basket as Half Life 3, and a Knights of the Old Republic remake.
Love the concept and commitment to the ideas, but I don’t actually expect to be able to play it.
I backed it on Kickstarter back in the day, so I think I’m only in for like $40 or something like that. I played around with the Alpha for a bit, but yeah now it just kind of sits there in the backlog.
If they ever release Squadron 42 I’ll play it, and if not… well I’m sure I’ve wasted $40 on dumber stuff.
I hear about this game from time to time and then it goes back into obscurity.
Here’s a short summary of the linked article
Star Citizen is an ambitious space simulation game that has been in development for over a decade but has yet to release. It has raised over $600 million from crowdfunding yet faces significant delays. Possible reasons for the prolonged development include an initially small team, engine troubles, and an ever-expanding scope. The game now faces high expectations that will be difficult to meet given the lengthy development. While the alpha shows potential for an impressive space adventure, the project has attracted controversies around its lengthy delays and lack of a release date.
If Star Citizen is able to overcome its development challenges, it aims to deliver an unprecedentedly vast and seamless space simulation experience.
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