It’s used for 2d/3d animation, modelling, live events, broadcasting, virtual architecture, simulation, gaming, and probably many I’m not even aware of.
It’s designed to be modular and is open source (source available with a share-alike license).
One common thing that even Epic comments on is how the default UI is meant to show you how it works but many games don’t even change it.
If you’re making a game then you should turn off all the modules you aren’t using so it doesn’t ship with your game.
If you’re loading data in then you should load it on a separate thread but many use the game thread and it results in people with low IQ thinking it’s the engine’s fault.
It’s used for 2d/3d animation, modelling, live events, broadcasting, virtual architecture, simulation, gaming, and probably many I’m not even aware of.
It’s designed to be modular and is open source (source available with a share-alike license).
One common thing that even Epic comments on is how the default UI is meant to show you how it works but many games don’t even change it.
If you’re making a game then you should turn off all the modules you aren’t using so it doesn’t ship with your game.
If you’re loading data in then you should load it on a separate thread but many use the game thread and it results in people with low IQ thinking it’s the engine’s fault.
i never said the engine was bad,but the only problem is the company (Epic Games).
I thought I was explaining it.
ohh i see, i thought you where explaining the good stuff about the engine because i said something bad about it.