recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • ohokthatsgood@beehaw.org
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    1 year ago

    I still can’t make it through any of The Witcher games. Smooth and satisfying gameplay is super important for me to enjoy a game, and The Witcher has always felt slow, clunky, unintuitive, and super menu-heavy. I’m sure the story is great! But I just can’t get past its gameplay.

    • KHTangent@lemmy.world
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      1 year ago

      Same here. I really want to like The Witcher 3, but after trying to play it for 10 hours without feeling any enjoyment, I just gave up.

    • doostein@beehaw.org
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      1 year ago

      I adore Witcher 3. That said I’ve always said controlling Geralt feels like driving a boat. God help you for the very few instances that you do platforming.

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        1 year ago

        They added a different control style sometimes after release, didn’t they? I can’t recall the specific difference, but I think I used it for my playthroughs and it was less boat-y.

        • doostein@beehaw.org
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          1 year ago

          I’m not sure there. I played it several years after release, but I can’t remember one way or the other if there were alternate control options.

    • 💡dim@lemmy.world
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      1 year ago

      I tried to play Witcher 3 and the combination of strange camera angles and very “tradional rpg” style icons put me off (the later is a really sad thing to be bugged by but whatever) - the interface for everything just seemed very outdated

      However, I now have a PS5 and i believe the PS5 update has huge improvements including to camera angles etc, so I may give it another go.

    • BoneALisa@lemmy.world
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      1 year ago

      It took me 3 attempts at starting The Witcher before I eventually got through it. I had just came off of Dark Souls 3 combat, so the combat in Witcher was especially clunky feeling. Eventually I moved into a new home, had nothing else to do, and proceeded to do nothing but play the game for 50 hours until I beat the game lol. I would say the story is worth it, but I agree that its kinda tough to get into.

  • Gert@beehaw.org
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    1 year ago

    Didn’t see anyone else mention it, so I’ll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can’t remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.

    • Leigh@beehaw.org
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      1 year ago

      The content and world in MMOs feels superficial. I much prefer a tightly constructed narrative with deep, meaningful character development. The Last Of Us is a great example of this.

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    1 year ago

    Didn’t play Skyrim at the time and the two times I’ve tried to get into It didn’t really click for me. I understand why people like It, may give another try sometime

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      1 year ago

      Oh thank god, I came here to say Skyrim and was afraid of being the only one.

      I should have liked it. Absolutely loved Morrowind. But just never could get into Skyrim despite multiple attempts and now I’ve given up.

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        1 year ago

        In all fairness, you wouldn’t like it just because you liked Morrowind. The games play entirely different from one another and the story of Skyrim is a downgrade by several margins (though some of the sidequests are awesome).

        This is coming from someone who has like 200 hours in Skyrim.

    • Pigeon@beehaw.org
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      1 year ago

      I could never get over the fucking monotone same-voice way every NPC speaks.

      Everything about that game felt monotone, to me.

      I think about trying again, once in a while, but haven’t yet. They keep releasing new versions at prices I’m not willing to pay for it.

    • Domiku@beehaw.org
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      1 year ago

      I recently tried to play MH: Rise and bounced so hard. They really need to consider how to ease new players to the genre into the game. The first hour included so much exposition, paragraphs of text, and detailed menu tutorials before I really had any context for why anything is important. I know that the games have always been this way, but it felt lazy.

      • Katana314@lemmy.world
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        1 year ago

        I feel like World unintentionally offered a better experience with the Defender set. I guess it was brought in to help people “fast forward” to Iceborne content. But I was appreciating it even just for playing through the main game. I would use Defender weapons, with no Defender armor, dealing far more damage than I should have at that point in the game, and monsters still took a good 15 minutes; about as long as I would ever want a fight like that to take without getting seriously bored.

        If I ever return to try Rise, I’m a bit worried that it will feel grueling.

  • polygon@beehaw.org
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    1 year ago

    I’ll probably get roasted for this but… Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I’ve ever seen. I’ve really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn’t the most boring grindfest ever.

    • Mandy@beehaw.orgOP
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      1 year ago

      it doesnt just feel like copy paste, thats quite literally what they are doing, there is plenty of evidence online to show that they do but hey, if you can make whatever low effort thing you want and people still buy it why bother trying?

    • runawaycorvid@lemmy.world
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      1 year ago

      I do agree that it’s the same thing recycled over and over.

      If anyone does want to play them again, I highly recommend emulating them and accelerating the emulation to 2.5 or 3x speed. Makes it much more tolerable.

  • NubTubz@beehaw.org
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    1 year ago

    Any MOBA really, particularly League of Legends. A number of my friends played these obsessively, but I could just never get into it. I’ve sat in on quite a few Discord calls with people playing this game and I gotta say, not once did anyone ever sound like they were having fun. I’m not sure what it is, but it just seems like the genre attracts toxicity like no other, especially when playing with strangers. On the occasions I tried them myself, the gameplay just wasn’t engaging enough for me to want to put in the tremendous amount of time necessary to become somewhat decent at the game.

    • Viclan@beehaw.org
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      1 year ago

      Yeah I could never get into MOBAs either. Weird thing is I thought my issue was with the control scheme and how abilities are assigned to number keys, but I picked up Diablo IV and I’ve gotta say I don’t mind it at all. Maybe its an implementation thing since Diablo is a very different type of game, but overall I agree with this. Also gives me overwatch vibes because everyone picks based off what their enemy team picks and get mald when your team isn’t 100% efficient. Not for me personally

    • fish@beehaw.org
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      1 year ago

      And a single round takes so long! I don’t know how people have fun with these.

      • Kaldo@beehaw.org
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        1 year ago

        Hots was great in this regard, matches would usually end within 20ish minutes. I really miss the golden days of that game, had tons of fun with it.

  • darius_drake@beehaw.org
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    1 year ago

    This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.

    • IowaMan@lemmy.world
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      1 year ago

      Potentially worded a bit abrasively but…kinda yeah. They rely so heavily on fomo, gacha, and other skinner box tricks to keep you playing other than FUN. Just remember what happened to Titanfall 2: "ohhh it was SO FUN it just didn’t have the events and grinding and stuff I wanted >:( "

  • lunasloth@beehaw.org
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    1 year ago

    Honestly, Stardew Valley for me. I’ve tried it a couple times and it just didn’t work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven’t played on PC with mods; I know there’s at least one or two that let you change that). I also hated the fishing. 🙃

    • setsneedtofeed@beehaw.org
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      1 year ago

      The game is kind of a chore at first when you have to manually water your crops. Once you’re more established and have sprinklers you can really put a lot of the farming on autopilot.

    • Auggie_Otter@beehaw.org
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      1 year ago

      I actually feel like Harvest Moon was more chill and relaxing. Stardew Valley stressed me out because I felt like if I didn’t manage my time properly I was doing it wrong which felt weird given the game’s message about leaving the demanding stressful work life of the city behind.

    • sorenant@lemmy.world
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      1 year ago

      I can see why the time mechanic is there but I agree it can be a negative point to the game. You’re not the first person I see complaining about this.

      I liked the game enough but needing to get a rare fish that can only be fished at certain season, certain time period and only when raining to complete quests was annoying, as was needing to get out of the dungeon while I was having a good run because of time. It would have been better if there were alternative means to get the fish, like buying from the fisherman, and the option to camp in the dungeon.

  • Plus_a_Grain_of_Salt@beehaw.org
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    1 year ago

    Honestly, Animal Crossing (new & old). What’s sad is it really is a fun game if you have a good attention span and no depression. I have a hard time keeping basic routines so logging into a game regularly was really challenging for me. By the time I’m reminded of the game it’d be weeks or months since I touched it. In the old game this meant everything you worked on has been undone and you have roaches. The newer one is better about overgrowing weeds and I haven’t got roaches yet, but the neighbors notice your disappearance and have some things to say about it. Last time I logged on one of the characters was so personally slighted by my disappearance I just logged out after the conversation. I haven’t logged on since. When I can keep up with it, it’s fun and cute. When I can’t I’m made to feel guilty for hurting the feelings of an unsympathetic AI. At least my friends in real life understand depression and it’s ability to steal my motivation. I do miss Sherb tho.

  • Kindajustlikewhat@beehaw.org
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    1 year ago

    There’s one opinion that I’ve been afraid to say out loud forever because people are so passionate about it… Disco Elysium. I love rpgs and I love choice-based, narrative-driven games. But there were two main things which drove me crazy:

    1. I really didn’t like the writing. Honestly it felt like some fresh English lit major suddenly discovered big words and angst and went crazy with it. It was really cringy to me.
    2. I didn’t like the false paradigm of choices in terms of world views and beliefs, when the game very clearly sets them all up to suck. With a strong preference for communism. Like when you try to be measured and moderate the game actively negs you for being weak. Why give me the choice when you’re just going to punish me for it? And what if I have some anti-capitalist beliefs but don’t want to kill the landlords? It was just so extreme and off-putting.
    • soiling@beehaw.org
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      1 year ago

      I’ve had a hard time finishing the game because of #2. DE is such a weird blend of “the devs thought of everything” and “all conversations are railroaded into insanity”. What at first felt like a game allowing the player to explore and develop political views in an alternate universe is actually more of a hamfisted, cynical parody of all possible idealogies. I think the moment I got South Park vibes (not from the writing, but from the " everyone is stupid " vibe) is when I was doomed to never finish it. That said, I actually love so much about the game, I want to enjoy and finish it. I just find it so tiring.

    • Auggie_Otter@beehaw.org
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      1 year ago

      I agree. People were raving about this game and it was just a complete miss with me.

      For one thing it was marketed as an RPG but really it felt more like some kind of point and click adventure which wouldn’t necessarily be a bad thing but the writing style just didn’t click with me anyways. And, yeah, a lot of the choices in the game are just false anyways. After a few different starts experimenting with the different choices you just get railroaded into the same thing no matter what.

  • Honkinwaffles@lemmy.world
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    1 year ago

    Destiny 2! The game is total trash. The combat is so fucking boring, its just nothing but bullet sponge bosses with simple ass mechanics.

    I know that lots of people love it but man I do not understand lol

    • OnoreDikeido@lemmy.world
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      1 year ago

      I’ve played Destiny 2 religiously throughout Warmind up to Shadowkeep, but after giving it some thought, I feel like I agree with you. Most of the fun I’ve had in that game was because I played it with my friends. We were happy messing around and shooting at each other’s backsides and maybe occasionally getting something done in the scarce 3-player content there was, kind of like a glorified hangout space, but if I had to play it by myself? I don’t know, chief. I do love the feel of the guns and the lore (up to a certain point), but I wouldn’t call the game itself a good time.

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    1 year ago

    Counterstrike. I was raised on Unreal Tournament and Battlefield 1942/Vietnam, every iteration of CS I’ve tried is just slow and boring comparatively. Doesn’t help that the maps and guns never change either. I’ll probably give it a go again with CS2 but I’m not expecting anything different.

    • mike901@beehaw.org
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      1 year ago

      Speaking as a player with thousands and thousands of hours in CS… I definitely get why it doesn’t appeal to some people. But what you describe about it is exactly why I and so many other people like it. The game changes very little, and pretty much only gives you guns and grenades as weapons, no fancy abilities or anything like most modern titles.

      That unchanging-ness and limited toolset means that raw strategy and to a lesser degree reflexes are the only ways to get ahead. With the map designs set in stone, many with decades of refinement and balance adjustments, you get intimately familiar with every door, corner, and corridor. It becomes much more about predicting what the other team will do and strategizing against it, rather than just grappling with the game and mechanics.

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        1 year ago

        Super Hero mod for 1.6 was awesome, though. Zipping around the map like Spider-Man with a rifle was so fun.

  • uzay@beehaw.org
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    1 year ago

    For me botw was that game. I didn’t like the gameplay and many aspects of the game design. In contrast, I’m enjoying totk a lot more. It improved on a few aspects I didn’t like and the gameplay feels closer to what I want in a Zelda game. Overall I’d still prefer them to go in a different direction with the series though.

    But in general, I’m not a fan of a lot of currently popular elements. I don’t need big, open worlds with a lot to do, that just gives me FOMO. I don’t want to build and manage stuff, and make a lot of decisions in my adventure game, I just want a good story and fun traversal and combat. And I don’t need 50+h of gameplay, I don’t have that much time and I usually start burning out after the 20h mark anyway.

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    1 year ago

    Don’t hate me but I cannot get into Minecraft. I get so bored running around collecting supplies and building things, it feels like a chore each and every time I try it out.

    • DJDarren@beehaw.org
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      1 year ago

      I enjoy Minecraft, right up until it hits me how isolated I am in that world, then something clicks and I just feel unsettled.

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        1 year ago

        It feels very empty I found. Even with other people. I get the same vibe from other survival games like Conan Exiles.

        Just not my bag I guess.

        • DJDarren@beehaw.org
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          1 year ago

          Nah, you’re right. Typically when I play Minecraft, I’ll go hell for leather for maybe an hour. I’ll get through the first few nights, manage to scrape together a perfectly cromulent shelter, start mining like a bastard to find iron and coal, and then get bored and go and do something else because I’ve just used up yet another iron axe and I’ve not got enough material to replace it.

    • Pwnmode@beehaw.org
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      1 year ago

      It’s not like the game was supposed to be a renaissance of gaming or incredibly deep. For me it was a fun time while I played it and then I put it down. It was a nice change of pace to play something semi original instead of playing the next Halo or Diablo game or watching the same movie rehashed and spit out that is the Marvel and Star Wars franchises. Wish I could get the time back from those. To each their own though.

    • cave_sword_vendor@lemmy.world
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      1 year ago

      I downloaded it from PS plus. Had fun doing the multiplayer with my wife for about an hour then got bored quickly. Would have been pretty disappointed if I had actually paid for it.