There are uses of AI that are proving to be more than black and white. While voice actors, have protested their performances being fed into AI against their will, we are now seeing an example of this being done, with permission, in a very unique case.
I was just thinking earlier today, games could probably use AI to seamlessly work the player’s name into dialog. They would still hire voice actors, but insert whatever name the player chooses into the lines where it is mentioned. I feel like this isn’t too far away.
Star field does this and it caught me complete off guard became I had used my real name.
Fallout 4 did as well, but it worked with a list of names that Codsworth could say. I’m assuming Starfield does something similar? Or is it a ton of NPCs that use the name?
Idk I didn’t pick a name, I just entered my name for my character. Then I was playing and Vasco just said my name. I literally stopped in my tracks and was like “what did you just say?”
Yeah, he called me Assface.
To be fair, Vasco is a robot with a robotic / computer generated sounding voice. It’s still cool, but it wouldn’t take modern AI / neural network based processing to do that, any old text to speech engine could reproduce Vasco’s voice.
He’s voiced by Jake Green https://m.imdb.com/name/nm2482007/?ref_=tt_cl_t_4
I just saw another link farther down saying that its not actually auto generated at all. Jake Green just had to record 1011 different names…
I thought they actually just recorded a ton of names for Fallout 4? I seem to recall hearing that they did something like 900+ different name recordings.
They did the same thing. Probably using the same list with additions. Both games have a robot be the only character who says your name. I suppose that makes it less unbelievable if you notice the splices where they add your name to an otherwise unaltered line.
That’s what I meant :) I just assumed they did the same thing for Starfield
Dang, the future is here.
World of Warcraft would benefit from this. Local processing power is quite up to the task these days, and it’s jarring to see your name on the screen but the audio says “champion” or something similar.
Maybe in 11.0…
I recently had this in a game. Just couldn’t say which one sadly… I was really suprised it said my (character’s) name. Damn…which game was it?
I look forward to the expansion from this, even. Real dialogue between the players and the game. Writers and designers set parameters for each character, backstory, motives, personality, current goals, etc. And then instead of a simple 4-5 choices of pre-canned dialog, with pre-canned responses, the player can type (or even say) whatever they want, and the game can return a customized response appropriate for the character.