Sam_Bass@lemmy.world to Technology@lemmy.worldEnglish · 6 hours agoAn AI couldn’t beat humans at StarCraft, so it decided to cheatwww.theverge.comexternal-linkmessage-square21fedilinkarrow-up1127arrow-down15
arrow-up1122arrow-down1external-linkAn AI couldn’t beat humans at StarCraft, so it decided to cheatwww.theverge.comSam_Bass@lemmy.world to Technology@lemmy.worldEnglish · 6 hours agomessage-square21fedilink
minus-squarerbos@lemmy.calinkfedilinkEnglisharrow-up3·2 hours agoI’ve always said my main takeaway from Asimov is that simple rules can generate extremely complex behaviour, and that you can’t generally get a targeted complex behaviour from simple rules.
I’ve always said my main takeaway from Asimov is that simple rules can generate extremely complex behaviour, and that you can’t generally get a targeted complex behaviour from simple rules.