dermanus@lemmy.ca to Technology@lemmy.worldEnglish · 9 hours agoValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comexternal-linkmessage-square32fedilinkarrow-up1170arrow-down14
arrow-up1166arrow-down1external-linkValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comdermanus@lemmy.ca to Technology@lemmy.worldEnglish · 9 hours agomessage-square32fedilink
minus-squareschipelblorp@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 hours agoThat’s the entire fucking problem: the market CAN’T kill them because they cost nothing to make.
minus-squareSam_Bass@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down2·1 hour agothe market can get them removed from the virtual shelf if left alone long enough
minus-squareschipelblorp@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 hour agoPlans which require everyone to act in unison based on having perfect information are unrealistic. Also, that system is easy enough to disrupt by bad actors.
That’s the entire fucking problem: the market CAN’T kill them because they cost nothing to make.
the market can get them removed from the virtual shelf if left alone long enough
Plans which require everyone to act in unison based on having perfect information are unrealistic.
Also, that system is easy enough to disrupt by bad actors.