dermanus@lemmy.ca to Technology@lemmy.worldEnglish · 2 days agoValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comexternal-linkmessage-square124fedilinkarrow-up1485arrow-down18
arrow-up1477arrow-down1external-linkValve admits Steam has an AI slop and cloning problem, but says 'we don't want to be gatekeepers telling developers which tools they should or shouldn't use'www.pcgamer.comdermanus@lemmy.ca to Technology@lemmy.worldEnglish · 2 days agomessage-square124fedilink
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkEnglisharrow-up3·12 hours agoIt’s been coming for a long time. Steam always had a slop problem since the greenlight days. The reason so much shit got onto the platform was by exploiting the trading card system, and Valve allowed it. Eventually Valve realised they could get more money by just skipping the vote, and allowing people to just pay to get their games on the platform.
minus-squareNovaVeles@lemmy.worldlinkfedilinkEnglisharrow-up2·11 hours agoPretty much. They already had this tendency, it is just accelerating and now the technology has kicked it into turbo.
It’s been coming for a long time. Steam always had a slop problem since the greenlight days.
The reason so much shit got onto the platform was by exploiting the trading card system, and Valve allowed it.
Eventually Valve realised they could get more money by just skipping the vote, and allowing people to just pay to get their games on the platform.
Pretty much. They already had this tendency, it is just accelerating and now the technology has kicked it into turbo.