There are no viable builds for levels 12-17, everything is awkward and unbalanced
You’re assigned a team when you spawn, but you don’t even know the teams exist until level 12 or so, and once you learn what team you’re on, you can’t change teams
You’re forced to play on hardcore mode and you’re only allowed one playthrough [disputed]
There’s no pause, and if you logout it’s game over
Game balance is shitty: P2W players exploit the rest, some players spawn with permabuffs in place, others spawn with permanerfs
Nobody can see any other player’s HP or buffs, so a player playing on ezmode can pretend they’re just good at the game
No official documentation, although certain clans claim they have the official documentation, these clans are frequently at war over whose documentation is correct
Released 10 billion years ago, no updates since, no way to contact the devs
Multiplayer only
Player housing exists, but is absurdly expensive and requires constant grinding to maintain
Cooking minigame can be fun, but you have to play it all the time, and it’s expensive to skip it. It’s also attached to a clean-up minigame which sucks.
Most food in the game has long-term debuffs that are hard to clear
You have to juggle all these meters: health, thirst, hunger, temperature, horniness, sleep, boredom, anxiety, etc. but the devs didn’t simply put them on a HUD, instead there are these frequently buggy out-of-band hints.
Extremely limited character creation options.
After about level 40 the higher the level you get to, the less powerful your character becomes.
no documentation but plenty of youtube tutorials on what not to do. or how to do it very shittily.
The last bullet is the best!
I was thinking of “My Summer Car”, where you have a “urine” meter that you have to manage.
The Sims is a better known franchise with such a mechanic.
Not better known by me.