When do people stop buying games based off their disk size? 100gb is my limit after that IDC what game it is or how good I’m not getting it. Mark my words if we dont tell these game devs to fuck off with huge sizes or at least get them to make lighter versions without 4k textures and compress the audio or something then we will see 1tb games soon enough
It would be awesome if Steam could set up a store filter so games over a certain size are hidden from recommendations. I have that for the Roguelike tag.
Honestly, it’d be useful if the store could report to developers what the most common filters are, too, so they take that in their development considerations.
When do people stop buying games based off their disk size? 100gb is my limit after that IDC what game it is or how good I’m not getting it. Mark my words if we dont tell these game devs to fuck off with huge sizes or at least get them to make lighter versions without 4k textures and compress the audio or something then we will see 1tb games soon enough
This is what happens man. I started computer gaming with Rocky’s Boots (90kb), Tie Fighter (13mb), Doom (2.39mb), Wing Commander (5.1mb).
I had this same reaction when I saw a game that was 100mb, then 500mb (THAT’S HALF A GIG!), then a full 1 GB!
It would be awesome if Steam could set up a store filter so games over a certain size are hidden from recommendations. I have that for the Roguelike tag.
Honestly, it’d be useful if the store could report to developers what the most common filters are, too, so they take that in their development considerations.
Postal 2 (10GB Storage, 128MB RAM, 32MB GPU)
I absolutely do not care, storage is cheap. If it means the game has more & higher quality assets I’m all for it. An extra SSD or two never hurts.
Not an opinion I agree with, but it’s total valid if those are your preferences.
Except when you’ve got Microsoft making a deal with Seagate to have proprietary expansions at 150 dollars a TB.