Legitimately I do think being kind of, orientation agnostic, seems like a decent idea. I’ve seen it done well before in things like webtoons, where the sort of “line of action”, as it were, can benefit from bouncing from one side of the screen to the other, and where a variety of composition techniques can make a shot look more interesting and be properly readable in either viewing orientation. I think a conflict kind of naturally comes about when you’re just wanting to shoot everything to be completely in line with the floor so it’s easily parsed by the viewer, which is understandable, but kind of limits how interesting and efficient you can make your shots.
Also, somebody needs to make some popsockets that actually work, so holding your phone horizontally for more than five minutes doesn’t suck garbage doo doo.
I unironically wish that modern videos could change FPS, aspect ratio, and resolution on the fly. There’s way too many cases where having a 16:9 section of a video followed by a cinematic section is useful, and black bars are an awful way of transitioning between the two. Same can be said for vertical and horizontal ratios in the same video.
we might get there with AI and maybe some auto-editing recutting software at some point (or just with fancuts, if IP law ever gets better), where the aspect ratio can be redone for a specific cut of the film, but I don’t think it’s ever gonna get to the point where you’d be better off watching something on a 16:9 monitor if it was meant for 4:3, unless you’re really dead set on redoing all the shot composition so everything isn’t confined endlessly to the center of the screen.
realistically our best bet would’ve been to just film everything in the same aspect ratio, which I thought would be the case after we all collectively decided to fuck ourselves, and very slowly migrate from 4:3 and your other postage stamp aspect ratios, to 16:9, over the course of like 50 years and over the course of different mediums. but apparently we can’t have that, and we just have to get increasingly longer and longer aspect ratios because phone manufacturers suck. it’s been like a century and change since we started filming stuff and everyone still just treats it like pictures on a camera, where it’s all up to uncompromising artistic integrity.
The thing is each aspect ratio has its merits for productivity, so 16:9 can’t be an end-all be-all.
Also, what I’m talking about is different from what you’re talking about. If source footage was shot in 2 aspect ratios, and both are used in a YouTube video or movie, it should be possible to label video segments with their correct aspect ratio. Right now, a single video can only have 1 aspect ratio, so if a video was formatted for 21:9 with some source footage being 16:9, if you were to watch that video on a 16:9 monitor, you’d see black bars on the top, bottom, left, and right of your screen despite the video segment being 16:9. If you watch WandaVision on a 16:9 or 4:3 monitor, you’ll understand what I mean.
So would you want to stop watching a video on one monitor, and then pick up where you left off on a different monitor with a different aspect ratio? That seems like a lot of hoopla to me, a lot of rigamarole. I do agree though, that should be a function.
Not necessarily. I am saying that instead of a video being 16:9 while containing a 16:10 clip, the video should be 16:9 for most of it and 16:10 for the segment with the clip. There would be fewer black bars during playback because the computer would interpret different frames of video as being in different aspect ratios.
My pro move is too change halfway in the same clip so at some point the orientation is just wrong no matter what you do. I also do diagonal shots.
I’m not allowed to film anymore.
Diagonal is the compromise solution.
Legitimately I do think being kind of, orientation agnostic, seems like a decent idea. I’ve seen it done well before in things like webtoons, where the sort of “line of action”, as it were, can benefit from bouncing from one side of the screen to the other, and where a variety of composition techniques can make a shot look more interesting and be properly readable in either viewing orientation. I think a conflict kind of naturally comes about when you’re just wanting to shoot everything to be completely in line with the floor so it’s easily parsed by the viewer, which is understandable, but kind of limits how interesting and efficient you can make your shots.
Also, somebody needs to make some popsockets that actually work, so holding your phone horizontally for more than five minutes doesn’t suck garbage doo doo.
I unironically wish that modern videos could change FPS, aspect ratio, and resolution on the fly. There’s way too many cases where having a 16:9 section of a video followed by a cinematic section is useful, and black bars are an awful way of transitioning between the two. Same can be said for vertical and horizontal ratios in the same video.
we might get there with AI and maybe some auto-editing recutting software at some point (or just with fancuts, if IP law ever gets better), where the aspect ratio can be redone for a specific cut of the film, but I don’t think it’s ever gonna get to the point where you’d be better off watching something on a 16:9 monitor if it was meant for 4:3, unless you’re really dead set on redoing all the shot composition so everything isn’t confined endlessly to the center of the screen.
realistically our best bet would’ve been to just film everything in the same aspect ratio, which I thought would be the case after we all collectively decided to fuck ourselves, and very slowly migrate from 4:3 and your other postage stamp aspect ratios, to 16:9, over the course of like 50 years and over the course of different mediums. but apparently we can’t have that, and we just have to get increasingly longer and longer aspect ratios because phone manufacturers suck. it’s been like a century and change since we started filming stuff and everyone still just treats it like pictures on a camera, where it’s all up to uncompromising artistic integrity.
hate that shit.
The thing is each aspect ratio has its merits for productivity, so 16:9 can’t be an end-all be-all.
Also, what I’m talking about is different from what you’re talking about. If source footage was shot in 2 aspect ratios, and both are used in a YouTube video or movie, it should be possible to label video segments with their correct aspect ratio. Right now, a single video can only have 1 aspect ratio, so if a video was formatted for 21:9 with some source footage being 16:9, if you were to watch that video on a 16:9 monitor, you’d see black bars on the top, bottom, left, and right of your screen despite the video segment being 16:9. If you watch WandaVision on a 16:9 or 4:3 monitor, you’ll understand what I mean.
So would you want to stop watching a video on one monitor, and then pick up where you left off on a different monitor with a different aspect ratio? That seems like a lot of hoopla to me, a lot of rigamarole. I do agree though, that should be a function.
Not necessarily. I am saying that instead of a video being 16:9 while containing a 16:10 clip, the video should be 16:9 for most of it and 16:10 for the segment with the clip. There would be fewer black bars during playback because the computer would interpret different frames of video as being in different aspect ratios.
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