• Nina@lemmy.ml
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    10 months ago

    jokes aside, it’s just not a really attractive title.

    I’ve played 48 hours in one of the games in there, Traveller’s Rest, about running a tavern. It has money, supply, employees, trends etc. But I’m not enjoying it because Yay Capitalism! It’s because when you’re running your own cute shop with virtual money it’s fun. I do like the genre, but being reminded of the systems that are causing a lot of real world shit is just a bad title.

    But I guess “Business Sim Sale” wasn’t flashy enough.

    • rwhitisissle@lemmy.ml
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      10 months ago

      But I’m not enjoying it because Yay Capitalism! It’s because when you’re running your own cute shop with virtual money it’s fun.

      You can run a private business without engaging in capitalist exploitation. That’s something a lot of people would probably find enjoyable.

      • Omega_Haxors@lemmy.ml
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        10 months ago

        As fun as that is, I love a game that starts out innocent fun then slowly reveals as you progress that you were always a monster, the only difference is now it’s starting to impact the world in a way that you can’t ignore anymore. It’s up to you when you want to stop.

    • cosmicrookie@lemmy.world
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      10 months ago

      Games showing us that it has never been about the monet/credits. It’s about making and experiencing

      • Lesrid@lemm.ee
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        10 months ago

        Not only that but by necessity the money/credits in nearly all games (EVE Online a possible exception) is closer to a labor voucher of sorts than a commodity. And labor vouchers are a potential avenue for transitioning a society away from currency.