In short:

  • Unique portraits for all traders
  • New decorations
  • New orders
  • New sound effects
  • Notifications with auto-pause reason
  • New Forbidden Glade icon

Full notes are linked, and they’re quite lengthy.

  • aew360@lemm.ee
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    10 months ago

    This is one of those games where I start playing and then it’s dark outside and I’m dehydrated. 10/10 would recommend

    • Tathas@programming.dev
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      10 months ago

      I used to call these sort of games “Bird-chirpers”

      Cause you’d start playing and then it would suddenly be morning, and birds would be chirping.

      • Ashyr@sh.itjust.works
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        10 months ago

        Factorio is exemplary, but hardly genre creating. They’re just base building games.

        If anything has defined the genre for the modern generation it’s Dwarf Fortress.

        • wahming@monyet.cc
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          10 months ago

          Dwarf fortress is genre defining, but it’s a different genre, colony simulation.

          Factorio pretty much single handedly inspired the entire genre of automated factory games. Most of the others explicitly cite Factorio as inspiration or have clear influences from it.

          Some credit to be given to the Minecraft redstone mod, of course.

  • Deestan@lemmy.world
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    10 months ago

    It’s a small thing, but the new glade icons really help, and they look really cool. As do the trader portraits.

    I noticed the homes no longer have dedicated entrance arrows. Maybe they didn’t matter and were just omitted for clarity?

    • MisterFeeny@kbin.social
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      10 months ago

      The homes no longer having arrows is already driving me nuts. And I don’t know if they matter or not either, but i’m unable to let myself place them with a door facing another building or something to find out.

    • quilan@lemmy.world
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      10 months ago

      I’m pretty darn sure that houses are only for number tracking purposes. You can have them anywhere in the radius of the hearth and they’ll function the same. Similar to decorations that way, in functionality.

    • HotPurplePeach@lemmy.world
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      10 months ago

      I remember they changed at some point that people would go rest in their house. Did they revert it back so that the resting is done at the heart again? Does that mean I can just stack houses and not care if there are roads connecting them or if they are even accessible?

      • Deestan@lemmy.world
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        10 months ago

        It looks like it! I just watched a Youtube video someone made in 1.0, and they just packed the houses with no regard to accessibility.

        • HotPurplePeach@lemmy.world
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          10 months ago

          Damn, I don’t know what to think about that. I’ve got an urge to stack them so they take up less space, so I liked when the game made me care about the residential area and creating roads through it.

    • Potatos_are_not_friends@lemmy.world
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      10 months ago

      Every few weeks there’s like a major update with these devs!

      It feels like Terraria all over again in terms of new stuff getting added frequently!

    • Carighan Maconar@lemmy.worldOP
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      10 months ago

      That was a really cool surprise the other day, yeah. So many devs, even good ones, update way late on GOG, these here do it perfectly in sync.

  • retrieval4558@mander.xyz
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    10 months ago

    Is there a way to find an existing building? Like, I know I have a carpenter built but where the fuck is it? That’s the qol update I was hoping for