Hi rustaceans! What are you working on this week? Did you discover something new, you want to share?
I released https://kellnr.io 5.2.1 with a few smaller fixes and additions.
I need to build a site like this for my app lol
Very nice is what I am saying!
Thanks! Took me few iterations to get there.
This week some more work was done on inheriteRS to support inheriting non-trait implementations of functions.
Basically
use inheriters::specialisations; specialisations!( struct Parent { attr1: u8, } impl Parent { fn from_parent(self) -> u8 { 8 } fn overridden(self) -> u8 { self.attr1 } } #[inherit(Child)] struct Child { attr2: u8, } impl Child { fn overridden(self) -> u8 { self.attr2 } } );
results in
struct Parent { attr1: u8, } impl Parent { fn from_parent(self) -> u8 { 8 } fn overridden(self) -> u8 { self.attr1 } } struct Child { attr1: u8, // new attr2: u8, } impl Child { fn from_parent(self) -> u8 { 8 } // new fn overridden(self) -> u8 { self.attr2 } }
There might be some clean-up necessary code-wise and the README has to be expanded. But the project is well on its way to version 1! It’s a pity codeberg doesn’t have easy CI/CD yet nor domain hosting e.g inheriters.codeberg.io or something. So auto-formatting, testing, auto-tagging, etc. will have to come once I can convince myself to setup a VPS somewhere that hosts all that.
https://github.com/dislux-hapfyl/pynksh
Working on making dev of tkinter and pythong* a breeze for any newcomer that’s willing to learn a bit different from the mainstream tutorials, videos, docs and mass methods of learning. This guy’s ways are more fun than any of those YT videos of piecemeal-coding. If you find that kind of learning extremely boring hmu fam…
*I dont like python syntax, it’s uGly, but I do because it was waiting for me to abstract it away by creating pnk.lang. When you see my repo you will understand, maybe…
#allerrorsmatter
Unfortunately, not much this week. Maybe I’ll get time to hack on my p2p app next week.
I did find simplex chat recently, so I’ll be relearning Haskell to play around with it. If anyone knows of a decent Rust library for it, I’ll play with that too. I think I could use it for my p2p app for a few things, which could be cool.
Trying to improve my solution of one billion rows challenge.