• jerrythejared@infosec.pub
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    3 months ago

    This combat system looks objectively worse. No control over companions, no overhead view and issuing commands via a tactical view. Graphics look fine but for a 4th game in a series I’m not impressed.

    • Jyrdano@lemmy.world
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      3 months ago

      The last time the tactical view was relevant was in Origins. Inquisition combat was a joke, and I say this as a fan of the game. The tactical view was useless ninety percent of the time with team members ignoring your commands more often than not. The actual combat itself was a mess too, to the point it was better to stay back and lob spells or arrow rather then risk missing all your attacks because your enemy is slightly higher up a hill. At least this looks more dynamic and skill based with all the projectile & AoE telegraphing.

  • Vipsu@lemmy.world
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    3 months ago

    Gameplay looks fine but also very similar to most triple-A action games on the market. Combat is fluid and cinematic meaning you can probably pull off all sorts of combos by mashing light and heavy attack buttons then do bunch of acrobatic moves to dodge any enemy attacks. You can probably also counter attacks execute all sorts of cool cinematic takedowns with single button or QTE.

    But this often means that the combat lacks any sort of meaningful weight, emergent gameplay is non-existent and actual player choice is very limited and thightly controlled by what the game and level designers allow.

  • ampersandrew@lemmy.world
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    3 months ago

    I’ve never played a Dragon Age, and I don’t want to put words in fans’ mouths, but does this game look good to you?

    • ZeroHora@lemmy.ml
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      3 months ago

      One day the series was a dark fantasy with a more tactical combat with a mix of turn based combat.

      Now this shit is a High Fantasy with Kingdom of Amalur combat.

      • ampersandrew@lemmy.world
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        3 months ago

        Kingdoms of Amalur was exactly what I thought of. And I liked that game. But this didn’t look like those old games.

        • ZeroHora@lemmy.ml
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          3 months ago

          The thing is Kingomds of Amalur is a 2012 game, 12 years later we have a AAA with same combat? Doesn’t looks like a evolution at all.

          • qarbone@lemmy.world
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            3 months ago

            What do you mean “same combat”, like Amalur made some novel innovation? They’re both just 3D, third-person action combat; it’s a mechanic. This is like knocking Fallout New Vegas because it still had you shooting guns, and we already shot guns in Fallout 3.

            The game looks disappointing for plenty of legitimate reasons, so let’s stick to those.

            • ZeroHora@lemmy.ml
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              3 months ago

              I think you misunderstood me, Amalur has a bland combat without much depth and that what I’m comparing to. The new combat looks like a generic third-person combat, they got rid of the tactical combat and didn’t offer anything substantial.

              The boss fight with the pride demon looks okay, but the normal enemies are like smashing the button 3 times to kill them.

    • Jyrdano@lemmy.world
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      3 months ago

      The opinions are all over the place right now. As someone who loved DA2, I have no problem with actiony combat and linear world, as long as the storytelling and companions stay the same quality.

    • TheCannonball@lemmy.world
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      3 months ago

      Don’t listen to the whiners. There are 3 games in the Dragon Age series and only one of them can be considered a “Tactical” game. Hell, I remember all of the fallout and whining from fans when Dragon Age 2 became more of an arcade hack and slash. And then Inquisition was just a combo of the two styles that leaned towards Action over Tactics.

  • Corigan@lemm.ee
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    3 months ago

    Too far from what dragon age should be…

    Bring back the origins style. Looks bland and boring hack and slash

  • Renacles@lemmy.world
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    3 months ago

    I don’t mind the move to action combat but this looks a bit dated, the enemies barely do anything.

  • Ashtear@lemm.ee
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    3 months ago

    Someone pointed out that there’s quite a few MC voice lines here, and that’s a big wildcard for me. I thought Alix Wilton Regan absolutely knocked it out of the park as my Inquisitor, so that’s a high bar to clear.

    Ultimately it’s going to come down to the cast, though. Won’t know until I get my hands on it.

  • Jyrdano@lemmy.world
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    3 months ago

    Seems like Vailguard is going to be more like DA2 than Inquisition.

    I am okay with this.

    As long as my MC can be as sassy as purple!Hawke.

  • TwitchingCheese@lemmy.world
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    3 months ago

    So they’re just making “We have God of War at home” now. Everything they’ve put out about this game has made me more and more apprehensive. Guess I just have to accept that Origins was a one-hit wonder and they have no idea how or desire to recapture that.