I could be sold on it. Is it super random like Mario Kart, or do they avoid the likes of blue shells?
Crysis 3 wasn’t a trainwreck. It wasn’t as good as Crysis 1, but few games are.
Boy, it sure is a good thing that Sony charges a subscription fee for any and all network multiplayer traffic.
I’ll bet that number is significantly higher than zero, but as per reporting some months ago, much like with Redfall, Rocksteady saw a significant exodus during Suicide Squad, since the studio was tasked with building a game they did not want to make.
It is not completely struck down, as Ross points out on his channel. There is still value in signing if you live in the UK, especially as they once again did not understand the petition.
I miss when Rainbow Six was Rainbow Six. The first version of this game felt like Rainbow Six with a few oddities to it, like healing someone by throwing a syringe at them. Now it’s some wacky version of GI Joe.
They do a lot of support work, but now and then they get out a project of their own. Rumbleverse was well regarded by its audience, but it was also like the 90th battle royale to come out, and it never stood a chance.
Rumbleverse did not go well for them.
It was a competitive mainstay for years. Like with MvC2, they could probably charge for this one game what they’re going to charge for the whole collection, and people would pay it.
CvS2 is not an underdog game, but this is a hell of a collection. I never got to play Power Stone back in the day, so I’m looking forward to those.
What’s the multiplayer situation like for these games? They don’t list LAN in the features for the first game, but there’s mention of it in the Steam forums, and I’m not sure if it was removed or something. Presumably no split screen?
I can’t get excited about it until they stop their weird online requirements. Otherwise I’d be very excited.
That list counts very generously, even with those filters applied.
According to Circana, the physical market has halved in the past three years, and potential US tariffs on Mexico aren’t going to help the physical game market. The longer it takes Sony to release a PS6, the less likely it is that it will have a disc drive.
Which games were those? I like that form of co-op as well, but I’d like to see a few tweaks compared to how From does it.
This is near and dear to me, and I’d say it goes beyond just co-op. We used to get “the whole package” with a game. Arguably Call of Duty is one of the few still offering it. We used to have games with campaigns and multiplayer. Story mode and challenge rooms. Other modes of play sitting alongside the main event to round out the package. Now developers look at any data point to see how many people are using it, and if the number isn’t high enough, they cut it. But that’s a mistake. Most people might only dip their toes into these side features, but they can usually be implemented relatively cheaply (because of asset reuse), and they can add a ton of value even if most players don’t spend a lot of time in them. Co-op is one of those things.
The games that used to offer these co-op modes tended to stop getting attention from their publishers. Then once they’ve got a multiplayer mode, they try to make it a live service and monetize it instead of just letting it be. I was screaming at my monitor when I read that Naughty Dog open letter about canceling the Last of Us multiplayer game that said they had two choices and neither of them was making a multiplayer game that they just sold for a box price and didn’t manage as a live service; the possibility, seemingly, had never even crossed their minds. Co-op games can’t just be a campaign you play through once with a friend; they have to be PVE grinds where you play the same content over and over until the next pack of it comes out in a few weeks. The likes of a Baldur’s Gate 3 or an It Takes Two feel rare by comparison.
That’s not paid advertising. And review scores only tend to slide by a couple of points in aggregate after everyone else gets their review in.
Why’d they pay for bad ones?
I don’t know which sites you think are getting paid for good reviews (this is a persistent myth), but find one or two that you trust.
Sounds worth a shot at least. Thanks for the write up.