

To my eye, all of the moves Xbox has made lately is to package up something that someone else can afford to buy off of Microsoft’s hands, and that includes selling them a subscription service that brings in more money than it costs. That’s only conjecture, but it seems to fit.

Cloud play is one feature of Game Pass, but for most, I suspect the main draw is downloading a game and playing natively when it’s an option. It’s not a surprise to me that 96% of players are not playing more than 15 hours per month on cloud.