Lol. After all these years they’re thinking of rolling back the 5v5 changes. To quote someone from Reddit:

PVE was dropped, heroes are free again, and now 6v6 is back. Blizzard spent the last couple of years turning overwatch 2 back into Overwatch 1.

Edit: See also the developer’s blog post about this, which goes into great detail explaining their decisions over the year and how we got here. Really worth a read if you are (or were) an OW player.

  • TommySoda@lemmy.world
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    2 months ago

    Well, they also sell weapon skins that cost as much as the entire game used to cost. So I’m sure they are just trying to do damage control while also not changing their monetization.

    • miau@lemmy.sdf.org
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      2 months ago

      I don’t personally mind microtransactions as long as they are cosmetic only. What I do mind is how matchmaking got terribly bad.

      • TommySoda@lemmy.world
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        2 months ago

        I don’t mind it if the game was always free to play. They gotta make their money somehow if that’s the case. The problem I have with Overwatch and the microtransactions is that they went free to play after they already made a fuck ton of money off of loot boxes and the fact that you used to actually have to buy the game. It’s just a cash cow and gameplay (including matchmaking, like you said) has suffered considerably. Not only that but they charge as much money as entire games for skins. Games like Overwatch when it first came out.

        I don’t mind microtransactions in free to play games, I really don’t. It’s just the method they are using is just blatantly greedy and targeted for whales that will pay anything for fear of missing out.

        • miau@lemmy.sdf.org
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          2 months ago

          I am with you on that one. I was speaking from the point of view of someone who didnt buy ow1 because I only got into the game after ow2 so I completely forgot it wasnt free before. Its sad how nowadays you cannot ever have “complete” games. Most games just few unpolished and unfinished and they just throw things at it trying to make money. Which for me is so ironic because I think ow has a solid gameplay mechanic - it just gets completely shadowed by all the financial decisions.

  • AmbiguousProps@lemmy.today
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    2 months ago

    I stopped playing shortly after OW2 came out. They killed my favorite role (tank) by throwing one of the tanks away, making the tank role miserable to play since the team fights were always on my shoulders. Then, on top of that, they unbalanced everything even more, and had to update maps for 5v5, forever removing some of them from the game.

    That was all after the slap in the face that was taking away a game I paid money for to replace it with a broken, microtransaction-ridden experience.

    I might be willing to look past the microtransaction BS and play again if they bring 6v6 with some of the original, unmodified OW1 maps.

    • Carighan Maconar@lemmy.world
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      2 months ago

      The biggest issue is that IMO, even nowadays balance isn’t remotely as good as it was before the change, owing to the massive imbalance on all ends the 5v5-switch introduced, and them only working through that at a glacial pace. But even more so, this is annoying because of how it essentially undermines the reason they did this.

      Sure, the queue time argument still stands. Yeah. But on a balance level, “Double tanks were problematic for game balance” is a bit of a moot point in hindsight. Yeah, they were, sure. Less so than 5v5 is, it turns out.

  • Carighan Maconar@lemmy.world
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    2 months ago

    This is interesting. I mean of course, I am aware of the reasons they did this massive change, and on paper they all made sense ahead of time.

    They also massively degraded the game feel, and IMO were ultimately the wrong solution for the problem(s) they were facing. I understand why they did it, much like I understand why they chased the eSports-hype, but I disagree with all actions taken and their outcomes regardless.

    The game had already mostly lost me by the time OW2 rolled around, and between the very intense-feeling 5v5 that was nothing like the chill chat-with-friends-while-playing-some-OW we had before and the rampant monetization, I just dropped off. I don’t think this will at all make me come back to the game, but on a conceptual level I really enjoy them at least experimenting with undoing a lot of the shit they did to the game over the years, this isn’t the only thing they’re reverting after all.

  • 108@lemmy.world
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    2 months ago

    It is way too much of a transaction first over any real substance game. This is just something to get people in the door to sell you more crap.

    We don’t even have a game mode filter yet, but they will sure spend the year shoving microtransactions in your face.

  • Xanis@lemmy.world
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    2 months ago

    Important to remind everyone that a LOT of your negative memories and feelings surrounding OW1 and 6v6 were due to the migraine magnets called 2cp. Literally a stand in the choke for 9 years and see who correctly uses every Q under the sun correctly first.

    • Corhen@lemmy.world
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      2 months ago

      i played hundred of hours of OW1, bought a OWL jersey, went to a couple live games…

      Never bothered to install OW2. It was just too clearly the same game with worse monetization.

  • Zahille7@lemmy.world
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    2 months ago

    So why did they drop the team numbers from 6 to 5? Does it really make that much of a difference? Couldn’t they just have both modes available (like Halo has 16v16, 32v32 and such)?

    • Carighan Maconar@lemmy.world
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      2 months ago

      It’s worth it to read the director’s take that goes with this announcement, it’s quite long but goes into great detail about the motivation and effects.

      I hate the change, but I can totally understand why they did it. Much as I personally dislike it.

  • Omega@lemmy.world
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    2 months ago

    Did OW1 not have PvE when it launched? I remember that being my favorite part of the first game.

    • Riven@lemmy.dbzer0.com
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      2 months ago

      Iirc it had occasional pve events but the point of ow2 according to them was to have a permanent pve mode which iirc never happened but I haven’t played in a while so take my words with salt.

      • Omega@lemmy.world
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        2 months ago

        That sounds right. If PvE wasn’t permanent, it was a pretty common event type.

        • Zorque@lemmy.world
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          2 months ago

          There were holiday events, like halloween (junkenstein) and an anniversary event covering the robot invasion thing from lore. But I don’t recall there being any permanent events, especially at launch.

  • KittyCat@lemmy.world
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    2 months ago

    The fundamental issue with this game is they made some classes absolutely stomp others in 1v1. If you want to make a game that can scale to different team sizes, every class should at least have a chance of beating any other.

    • miau@lemmy.sdf.org
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      2 months ago

      I agree with you, but many players get deeply offended when a dps gets beaten by a sup

  • miau@lemmy.sdf.org
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    2 months ago

    I only got into the game after 2 was launched so I only really played the 5x5 mode, but I always thought the 6x6 mode could be fun. Unfortunatelly I am not playing anymore. The core concept of the game is fun, but the matches felt just too unbalanced for me to enjoy. And although I think this change would be fun I don’ think it will fix the balance problem on matchmaking.