But what type of spooky are you looking for?
But what type of spooky are you looking for?
Soma is definitely up there. It’s slowburn and not jumpscares. But when that shit hit, it hit hard.
As if that has changed anything about Activision.
The list is longer. But it’s among the reasons.
This guy has some really good recipes.
He can be a bit fuzzy on the amounts of the ingredients, but so far everything I’ve made is really good.
I can highly recommend the Caribbean-Style Mango-Habanero Hot Sauce.
My chilies are ripening and I’m looking forward to trying out some new hotsauce recipes. Sadly, due to an aphid infestation killing all the new flowers, it’ll be the only harvest this year.
But with a bit of luck, the plants will survive the winter and bare fruit again next year.
Don’t feel bad for them. Firewalk Studios may only have Concord to it’s name, but the Devs are all from Bungie and Activision. That should already ring some alarm bells.
They knew exactly what they were doing. They are the ones that sold the idea of Concord to Sony. For once I doubt Sony had to push for any of the bad decisions.
They didn’t waste $100 mill+ and 8 years development time on a random passion project. This was designed for a single reason, to make money in ridiculous amounts. To squeeze every penny out of kids and their parents.
I can’t feel bad for anyone that worked on something like that when it fails.
It’s used by everyone because it’s a cool symbol with stories behind it.
But It’s Scandinavian. It’s our old pantheon.
Even if every two-bit bodybuilder, skinhead or hippy wears a Thor’s Hammer or have Odin’s Spear tattooed on them, it’s not and should never be associated with anything political or religious outside of the Scandinavian countries and their people.
Don’t you dare drag Mjølnir into anything Nazi related!
I’m honestly worried about the fanatisism surrounding US politics.
From the outside it looks downright horrifying.
Starts making sense why Ukraine is faring better in the war than Russia if Russia is spending time and ressources being Dicks to civilians.
Gearing up for a swing at The Sinking City.
That’s a good take.
I never played it myself. Just watched some Letsplays and heard some of the criticism. And ‘Let’splayers’ tend not to be too harsh.
Oh I have no doubt the game is good.
It was just what I understood went wrong with the game.
That it’s a good game on it’s own premise, but when compared to the games it was supposed to be compared with, it just seemed mediocre. It’s just hard competing with an established franchise. Especially one that is as beloved as DS is, not to mention that DS’s own reboot also fell short as the OG games are still as grand as ever.
With exception of the graphics looking a little dated, Deadspace 1 holds up just fine even when compared to newer games. From atmosphere to mechanics, UI and story… It’s all perfectly within parameters for the type of game it is.
I think we’re likely gonna see some of same with the Silent Hill 2 Remake. There’s a lot of marks to hit. Even the old tank controls adds to what makes the game intense and updating the combat system to something less clunky could potentially take away from the game rather than improving it.
As I understand it, Callisto Protocol was made by some of the OG Deadspace Devs.
And the entire concept revolves around filling the hole left by Deadspace as EA haven’t shown much interest in any new installments.
But overall it came up short as it didn’t seem to add anything particular interesting to the format.
From what I have gathered from various YouTubers, it’s scratches the itch of Deadspace without being satisfying.
There’s just too much nostalgia tied to DS and CPs story isn’t interesting enough.
Just got into Shantae and The Seven Sirens. Haven’t had a good new side-scroller in quite a while. I’m enjoying it very much so far.
And ofcause, running around on Helldivers 2’s new difficulty being stupid. Getting caught up in that whole debacle (what is life without a bit of drama). Fun, if a bit unpolished.
I think you’re right on all three accounts.
It does, however, become very finite solution in the scenario that the new game flops. It’s having two baskets, putting all your eggs in one and burning the other. So now their entire income is dependent on that one metaphorical basket carrying the weight.
Welp, as a tie-over I can recommend plowing through some of the stuff on Gamejolt.
There’s a few pretty good indie spookies for free. They aren’t too long, but have some pretty good concepts if nothing else.
But yeah, one tends to get a bit numb on horror after a while. It helps to take a break every now and then.