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Joined 1 year ago
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Cake day: June 1st, 2023

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  • What a shit article. There’s a massive amount of context missing.

    7DTD is a game created by The Fun Pimps. Telltale Games bought the rights to produce a console port of the game from TFP. Telltale Games then contracted with Iron Galaxy to produce the port. Telltale Games went bankrupt and it’s assets were liquidated, one of those assets was the rights to produce the console port. TFP managed to buy back the rights to the console port, but were unable to get any of the source code for the console port. It took years to get the rights sorted out, and it wasn’t cheap.

    It’s a messed up situation, but console players bought a Playstation 4/XBox One game from Telltale Games, a company that went bankrupt and is defunct, and that sucks. TFP is now starting from scratch to produce a console port for the current generation of consoles and that costs money.



  • The intent is the most difficult element to determine. To constitute genocide, there must be a proven intent on the part of perpetrators to physically destroy a national, ethnical, racial or religious group. Cultural destruction does not suffice, nor does an intention to simply disperse a group. It is this special intent, or dolus specialis, that makes the crime of genocide so unique. In addition, case law has associated intent with the existence of a State or organizational plan or policy, even if the definition of genocide in international law does not include that element.

    Importantly, the victims of genocide are deliberately targeted - not randomly – because of their real or perceived membership of one of the four groups protected under the Convention (which excludes political groups, for example). This means that the target of destruction must be the group, as such, and not its members as individuals. Genocide can also be committed against only a part of the group, as long as that part is identifiable (including within a geographically limited area) and “substantial.”

    https://www.un.org/en/genocideprevention/genocide.shtml

    Colloquially, it’s genocide, but legally it does not appear to be. And that’s a problem if you’re trying to charge Israel with genocide in a court of law. Inevitably it’s going to be found to not be genocide and that’s one more thing Israel can point to. Crimes against humanity would probably been a better route.

    It’s going to be hard, if not impossible to show in court that Israel, as a policy, is deliberately targeting Palestinians. Showing Isael’s actions is resulting in shit tons of civilian casualties seems pretty easy. Maybe there’s super secret documents that show it’s a deliberate act, but I highly doubt they’d be that dumb if genocide is their intention.


  • The issue with Valheim is it’s not really a dedicated server. It’s more of a shared saved game repository.

    Whoever gets to a region first is the host, and everyone nearby connects to them. If that person has a slow machine, or high latency to the other players it can be really painful. When I was playing with friends, we banned one person from entering dungeons first because they had the worst computer in the group and it was really bad for the rest of us. Same thing with our main base, if they wound up the host, they’d disconnect and log back in so someone else would become host.


  • If you like survival games… Ark, 7 days to die, Conan Exiles, Valheim*… You can self-host all of them so you don’t need to deal with griefers.

    Valheim’s doesn’t work so well if you don’t all play together. Resources from exploration are finite and it really sucks if all the places you go, your buddies went to and looted already. Works best if most people play together and everyone plays around the same amount of time.













  • The inventory system was acceptable 20 years ago when 1024x768 was a good resolution. Today it’s bad, and I don’t understand why some people can’t just admit that. It’s kinda telling that after an hour or so of play I started to look for mods to fix my pain points. Nearly 400k people are using the mod StarUI Inventory. I have an ultra wide monitor, and I have to configure my FoV in an ini file. It’s also an HDR monitor… I have to disable HDR on because it’s basically unplayable right now. Flashlight reflections on anything close to shiny are blinding.

    The procedural generation doesn’t deserve the praise it’s getting. It’s no where near as complicated as people think. It’s not generating the terrain, it’s just picking from a set of giant pre-made tiles and dropping some rocks and trees on them. It’s not generating the buildings, just picking from a set of pre-made buildings. It’s not even filling the buildings procedurally… I had 2 quests in a row that used the same building. Identical building map, same robot you could reprogram near the front door. Same barricades, same small safe on a desk with the same 2 digikeys on a table just around the corner… There’s only so many cave maps too, but it does look like they block off some of the tunnels with rubble so it feels like more. I explored 2 caves in a row that had the same map, with the same safe up on a cliff you have to jump to.

    It’s not ‘bad’, but it’s not as good as it should be. Once you start seeing it, you can’t un-see it and the vast amount of content shrinks. It makes me a little sad knowing how many people worked on this, and how long they worked on it, that we didn’t get more out of it.