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Joined 1 year ago
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Cake day: July 14th, 2023

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  • I went digital in 2018 when:

    • I had a switch case with my game cards stolen,
    • I swapped from PS4 to PS4 pro and Xbox One to One X,
    • my son started walking and getting his hands on everything.

    At that point physical games seemed riskier than account based digital purchases.

    The mid gen refreshes may seem like a bit of a non sequitur but they felt like new platforms and it was a clean break from the physical era.


  • My time sheet totals 37.5 hours of work per week and I can take take a lunch break of 30 to 60 minutes. The break is unpaid and a minimum break of 30 minutes is required after 5 straight hours of work so the lunch break is mandatory.

    Typically this works out to 7.5 hours work with a 30 minutes break totalling 8 hours on site. Smaller breaks are untimed so if we need to stretch our legs or get some fresh air no one is watching the clock. We also have a pretty good culture of not interrupting people’s lunch with work issues so that does feel like an actual break.



  • Most apps will be built using libraries to provide functionality.

    For example a Lemmy client might use a small database to store cached data on the device so it doesn’t have to redownload data as you navigate back and forth. Rather than writing their own code to create and maintain the database that functionality is available as a library they can import into their app and use immediately.

    There might be dozens or even hundreds of libraries in any given app, this is great in that the app developer can focus on their app specific features and not worry so much about the low level features but these libraries also have their own release schedule and may only support security fixes on their current version.

    This can result in a situation where you could have weekly or monthly updates just to include library updates even if you haven’t added any features directly to the app itself.