My design was on the front page a few years ago…
My design was on the front page a few years ago…
My current favourite half-life is Abiotic Factor, to be honest.
Balatro, Nier: Automata, and Automation: Car Tycoon Game.
Just finished Bomb Rush Cyberfunk and need to get back into Baldur’s Gate 3 to finish the last act.
Nicholas Gruewich is a genius
Just got the popup on FF with Unlock Origin
I stayed at a place last year that had a RokuTV, YouTube was practically unusable on it due to the absurd number of ads that would play. Even more infuriating was that they were often the same ad, repeated.
Mostly BG3 but also finished most of Cruelty Squad, the latter of which was a weird as I hoped.
I appreciated your tone, it was measured and considerate.
Even a lot of CG professional users are locked into NVIDIA due to software using CUDA. It sucks.
Partner is playing Horizon: Zero Dawn and I’m helping with inventory management and tutorial quests.
This post was way to broad and generalized to foster an actual discussion. Many assumptions are also made about interactive storytelling which bely OPs attitude towards an entire form of narrative media.
Yanko design is a name I haven’t seen in quite some time. Some of the dumbest, impractical, and downright impossible concepts have been featured on this blog.
Two memorable examples were the “magnetic” exercise weight set that would have to violate physics in order to function and a refrigerator made of green goo that would somehow preserve food.
Oh and “hubless wheels” anything that rolls needs hubless wheels.
OpenRCT2 is such a blast. Marcel Vos got me into it a few years ago.
Finally started Vampire Survivors so that’s all I’m playing ATM