Dad, architectural designer, former SMB sysadmin and still-current home-labber, sometimes sim-racing modder, enthusiastic everything-hobbyist. he/him.

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Cake day: June 9th, 2023

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  • It’s not strictly true that it didn’t mean anything, but I would say that it consisted of a couple weakly-defined and often mutually incompatible visions is what could be.

    Meta thought they could sell people on the idea of spending hundreds of dollars on specialized hardware to allow them to do real life things, but in a shitty Miiverse alternate reality where every activity was monetized to help Zuck buy the rest of the Hawaiian archipelago for himself.

    Cryptobros thought the Metaverse was going to be a decentralized hyper-capitalist utopia where they could live their best lives driving digital Lambos and banging their harem of fawning VR catgirl hotties after they all made their billions selling links to JPEGs of cartoon monkeys to each other.

    Everybody else conflated the decentralized part of the cryptobros’ vision with the microtransactionalized walled garden of Meta’s implementation, and then either saw dollar signs and scrambled to get a grift going, or ran off to write think pieces about a wholly-imaginary utopia or dystopia they saw arising from that unholy amalgamation.

    In reality, Meta couldn’t offer a compelling alternative to real life, and the cryptobros didn’t have the funds or talent to actually make their Snow Crash fever dream a reality, so for now the VR future remains firmly the domain of VRChat enthusiasts, hardcore flight simmers, and niche technical applications.



  • Energy is only “available” when there is a region of higher energy density and a region of lower energy density, that you can extract work from by allowing that energy to flow from the former to the latter until they are equalized, at which point no further energy can be extracted from that system.

    In the case of air conditioning, you can make heat flow “uphill”, so to speak, by applying additional energy from outside of the inside air / outside air system, usually in the form of electricity generated at a power plant. In the very large picture, though, it’s all just moving energy around from other regions of higher and lower densities, a losing usable energy with each transfer. That’s what entropy means.

    Veritasium did a really good video on this idea a couple months ago, if you’re interested: https://youtu.be/DxL2HoqLbyA?si=bru50t1VYEKXKmKX




  • If people want to live in a fully-automated luxury space communist utopia where everyone is free from want and able to make and release games for free as passion projects, that’s great, and a worthy goal to work towards, but promoting piracy on principle without concern for how developers will be supported during their work in the context of our current capitalist society is somewhere between naive at best and self-serving rationalization at worst.




  • Thrashy@beehaw.orgtoGaming@beehaw.org*Permanently Deleted*
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    1 year ago

    Also that example of Tomb Raider is really disingenuous, the level of fidelity in the environments is night and day between the two as well as the quality of animation. In your example the only real thing you can tell is the skin shaders, which are not even close between the two, SotTR really sells that you are looking at real people, something the 2013 game approached but never really achieved IMO.

    I’ve noticed this a lot in comparisons claiming to show that graphics quality has regressed (either over time, or from an earlier demo reel of the same game), where the person trying to make the point cherry-picks drastically different lighting or atmospheric scenarios that put the later image in a bad light. Like, no crap Lara looks better in the 2013 image, she’s lit from an angle that highlights her facial features and inexplicably wearing makeup while in the midst of a jungle adventure. The Shadow of the Tomb Raider image, by comparison, is of a dirty-faced Lara pulling a face while being lit from an unflattering angle by campfire. Compositionally, of course the first image is prettier – but as you point out, the lack of effective subsurface scattering in the Tomb Raider 2013 skin shader is painfully apparent versus SofTR. The newer image is more realistic, even if it’s not as flattering.


  • Yeah, you guys have the Winter War and Continuation War relatively fresh in cultural memory, which probably limits the reach of Russian propaganda. Over here, we remember the Soviet Union primarily as our Cold War rival, and neither side of that conflict came out of it with clean hands. For a certain kind of person, the sins of the American CIA and State Department during the Cold War don’t just reflect badly on our government; they somehow also make the Soviet Union, and therefore Russia as its successor state, the Good Guys of the last century of global geopolitics.


  • There’s a certain kind of reactionary-left personality that I think is more common in parts of the west that used to be colonial powers, where if you’re far enough along the political spectrum that the mainstream parties all look like different variations on corporatist-fascists, you’re particularly vulnerable to messaging from geopolitical enemies of your own country for the simple reason that they’re opposed to the political structure you’re also opposed to. Here in the US I’ve run into a few such people, and it’s also clear that Russia’s soft-power operations have made efforts to cultivate relationships with the American left wing (people like Jill Stein and others in the Green Party). It’s pretty obvious, though, that they’ve had less success than they have on the right. It takes a particular kind of useful idiot to think, as a anti-colonial socialist or communist, that an oligarchic and socially-repressive right-wing autocracy is actually in your political corner.



  • M1 gets most of its performance-per-watt efficiency by running much farther down the voltage curve than Intel or AMD usually tune their silicon for, and having a really wide core design to take advantage of the extra instruction-level parallelism that can be extracted from the ARM instruction set relative to x86. It’s a great design, but the relatively minor gains from M1 to M2 suggest that there’s not that much more in terms of optimization available in the architecture, and the x86 manufacturers have been able to close a big chunk of the gap in their own subsequent products by increasing their own IPC with things like extra cache and better branch prediction, while also ramping down power targets to put their competing thin-and-light laptop parts in better parts of the power curve, where they’re not hitting diminishing performance returns.

    The really dismal truth of the matter is that semiconductor fabrication is reaching a point of maturity in its development, and there aren’t any more huge gains to be made in transistor density in silicon. ASML is pouring in Herculean effort to reduce feature sizes at a much lower rate than in years past, and each step forward increases cost and complexity by eyewatering amounts. We’re reaching the physical limits of silicon now, and if there’s going to be another big, sustained leap forward in performance, efficient, or density, it’s probably going to have to come in the form of a new semiconductor material with more advantageous quantum behavior.



  • The thing about EVE is that caveat emptor is the social contract, and as long as you don’t get your dander up about being pirates or scammed, the “bad guys” are more than willing to help you learn to avoid the next trap. I was once part of an “anti-piracy” roaming fleet that got bored with the quiet night, and ended up jumping a newbie who was hanging out where they shouldn’t have been, tackling his ship, and proceeding to ransom it back to him for the princely sum of 1 ISK while we laughed our heads off in Teamspeak. Then we sent him on his way with a few hundred thousand ISK extra, some pointers on highsec versus lowsec, and the valuable lesson that there were always sharks on the prowl for easy prey.




  • I don’t know if there’s many major outlets that are primarily investigative in the era of the 24/7 news cycle and the accompanying need to always have something fresh on the front page, but at least in the English-speaking world the various newspapers of record (think places like the New York Times or the The Guardian) still have a decent newsroom and publish original investigative pieces. In audio formats, NPR and the various constellations of associated organizations like the Center for Investigative Reporting do excellent work as well. There’s also organizations like Bellingcat that specialize in deep-dive investigations using open-source intelligence, presented in a “just-the-facts” format without editorialization.


  • Because a significant chunk of what gets passed off as journalism on such sites is just writing copy – for example, regurgitating press releases, or repackaging the work of another outlet that actually did do the legwork of investigative journalism. I don’t think there’s anything inherently wrong with using AI tools to speed up the task of summarizing some other text for republishing, but I do question the value of such work in the first place.

    It’s going to be a long, long time until artificial intelligence can do the work of a true investigative journalist.