

As an Ex BioWare and EA employee of 13 years, I can certainly tell you, Maxis and BioWare are separate studios with separate decisions. EA does own them but the decision is not related. I can say, however, EA sets the bar way too damn high. I’m just waiting for it to bite them in the ass. I feel like it’s already started.




Reminds me of when I worked for EA on the development and release engineering team and we had to scrape all of our Jenkins and QuickBuild code base to remove references of “master” and “slave” and change it to “parent” and “child” or “primary” and “secondary”.