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Joined 4 years ago
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Cake day: November 30th, 2020

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  • thoro@lemmy.mltoFediverse@lemmy.worldLemmy votes ARE public, should they be anonymous?
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    3 months ago

    I typically operate under the assumption that basically anything I decide to post on a public forum is not private.

    Call me crazy, but I care less about the instance admins being able to see my vote history than regular users. For me the latter will produce a chilling effect on how I operate with the site moreso than the former, even if admins have more power that can be abused. I was already aware of the votes not actually being public and the idea admins could see that info seemed to be a given, but I still think there’s a difference between having a motivated malicious user go out of their way to look (making an instance, looking on a different platform, etc) vs making it simple for lay users to see that info within the platform itself (which I what I think is under discussion, currently).

    And honestly, if a solution could be determined to help make votes anonymous but still allow admins/mods to deal with bots/trolls, then I’d be all for it.












  • thoro@lemmy.mltoNews@lemmy.world[META] Political News
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    5 months ago

    If the articles are news, they’re news. End of.

    Let’s not pretend like this comm isn’t overrun with accounts that (rightfully) post articles that are only critical of conservative policies and politicians. Are you going to ban them for not also posting critical of liberals? Must they criticize leftists?

    This will be entirely used in a one sided way to censor criticism of Biden. I think that’s obvious.




  • Games “back in the day” weren’t made with algorithms designed to mess with your psychology to keep you playing, even if you hate the game. They didn’t design the games into evergrinds that only a few sweaty types and professionals can genuinely enjoy either. Old games had a logical, satisfying end where you would put them down afterwards.

    Well, many old games were. Arcade games specifically were often designed to get coins from players, with extreme difficulty encouraging grinds and sweaty playthroughs to achieve mastery.

    If anything, multiplayer and GaaS brought us back there.

    Many new games, especially single player games, are still designed with “fun” in mind, or with even loftier goals and themes, many without exploitative gameplay loops, yet still with distinct, pleasing graphics, art styles, and polished gameplay.


  • thoro@lemmy.mltoTechnology@lemmy.worldThe Terrible Costs of a Phone-Based Childhood
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    8 months ago

    Unfortunately the author has a few paragraphs that miss the mark and strike me as coming from more of a centrist or right-wing “kids these days are too soft” which feels very off-base and disconnected from the issue.

    Welcome to The Atlantic. It’s telling they think all these issues are because of phones and not other aspects of society or something like the looming, ever present threat of climate change.

    It’s basically The Economist lite at this point.