

Deepin packages have been thrown out for a second time from openSUSE a few months ago. That stuff is all bling, no foundation.
Deepin packages have been thrown out for a second time from openSUSE a few months ago. That stuff is all bling, no foundation.
GPL isn’t non-commercial. Non-commercial licenses are explicitly against the free software and open sources definitions by both FSF and OSI.
I was using Flathub’s Steam years ago already to avoid installing any 32bit system packages. Works fine. This change is no problem at all.
Why is Flatpak the latest shit?
Works on Steam Deck out of the box.
What’s wrong with the classic *.deb viz. *.rpm distribution?
Doesn’t work on Steam Deck.
Telegram isn’t banned in Ukraine. Can’t be that bad.
Pavel Durov had to flee Russia after resisting Putin’s influence on VK. That’s public information known to everyone who cares to spend a minute reading his Wikipedia article.
the EU needs a smartphone brand like…yesterday
Germans, get cooking!
Maybe but those 1% of buyers are multiplicators incentivizing others to buy the same phone.
Full AOSP compatibility for Pixel devices is a huge reason to buy a Pixel instead of a 3rd party OEM. They’re shooting themselves in the foot.
This is the reason why I’m not a fan of permissive licenses.
If Google is the sole copyright holder, a copyleft license would change nothing because they still have the option to change the license going forward.
RADV was an external effort.
Not only external but a fork of Intel’s Vulkan driver. That’s why Intel’s copyright is mentioned in many file headers.
Which rights do you have?
Plenty. GOG sp. z o.o. is an EU company after all.
Galaxy is free and not required.
It’s a product for paying customers of GOG games. You have rights you don’t have with some open source hobby project.
the SD Express 7.1 standard, which exposes a true PCIe Gen3 x1 interface
External GPU, here I come!
/jk
So does Galaxy?
Heroic is a community “we hope it’s useful but don’t complain when it doesn’t” product.
With Galaxy you are a paying customer who has rights.
Switch 1 games could also support them. A recent story claimed generic mice would just work. That’s false.
(1)(deck@steamdeck ~)$ lsusb
Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 001 Device 008: ID 057e:200c Nintendo Co., Ltd CRD-001 USB2.0
Bus 001 Device 009: ID 04f2:1338 Chicony Electronics Co., Ltd USB Wireless HID Receiver
Bus 002 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
Bus 002 Device 006: ID 057e:200c Nintendo Co., Ltd CRD-001 USB3.0
Bus 002 Device 007: ID 057e:2065 Nintendo Co., Ltd USB 10/100/1000 LAN
Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
Bus 003 Device 002: ID 28de:1205 Valve Software Steam Controller
Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub
It is still just using regular USB-C. I took inspiration from https://www.youtube.com/watch?v=Btwqt-w85Vk and used a similar cable to connect other devices of mine to the Switch 2 dock and they just work. Switch 2 seems to check the hardware ID. I’m sure if there is some kind of way to fake the hardware ID, Switch 2 would just work with other docks as well.
I can later do an “lsusb” command on Linux using the dock2 and read its hardware ID. The one I currenty use just says xxxxxxxx USB Type-C Digital AV Adapter
I’ve got a USB-c dock and it handled Ethernet and power for my 2 totally fine
Are you still using it in handheld mode? It’s not really docked when you hold it in your hand. I tried to connect three completely different docks to two different monitors, all worked fine with Switch 1 and my PC, none worked with Switch 2.
and I think it reported the keyboard although I didn’t test it.
There recently was a story that USB mice would work just like joycon in mouse mode. They don’t. Games have to explicitly support them, just like before.
You got a Virtual Boy but skip this?