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If wages are stagnant like they have been for a while (at least in USA), money has less purchasing power and people have less savings/spending money. So I wouldn’t call that fair, or at least not the in the sense that “we’re just adjusting it”. Raising the price in economic situations like this is squeezing the customers (whether it’s intended or not), and I doubt most prices hikes with successful things are just to keep the lights on.
I think this was my main problem with the reasoning being inflation. Everyone focusing on the value of the game itself. My problem is when someone blames something on inflation I think everything goes up in price except my wages lol.
Well yes, if you do the math it would be cheaper then the $30 price point it’s been for years. Actually it adds up to the same as a 20% sale of the $30 price.
I get the point you make. I can accept a game that never goes on sale. The main problem I have is it increasing price after 3 years out of early access.
While we disagree severely, I am grateful to hear the “other side” in a civil discussion. I suspect the no-downvote policy of Beehaw enables this discussion and hope to find more of it.
I agree more with your earlier comments, and add that inflation is only one part of the equation.
Wages have been stagnant for a while meaning you may have the same income as back then that now has less purchasing power, and with rising prices you have less spending money.
Well, inflation is real. And they are using sales income to fund current development. That’s as fair as it gets.
Would you be happy if they released it at 60$ and had periodic 60% sales?
If wages are stagnant like they have been for a while (at least in USA), money has less purchasing power and people have less savings/spending money. So I wouldn’t call that fair, or at least not the in the sense that “we’re just adjusting it”. Raising the price in economic situations like this is squeezing the customers (whether it’s intended or not), and I doubt most prices hikes with successful things are just to keep the lights on.
I think this was my main problem with the reasoning being inflation. Everyone focusing on the value of the game itself. My problem is when someone blames something on inflation I think everything goes up in price except my wages lol.
But that’s not the factorio developers problem, that’s your governments problem. So it’s a bit unfair IMO to assign the ‘blame’ to them.
He didn’t assign the blame for his wages not increasing to Factorio, though.
That’s not quite what I meant, I meant blame assigned for them increasing their price.
Well yes, if you do the math it would be cheaper then the $30 price point it’s been for years. Actually it adds up to the same as a 20% sale of the $30 price.
I get the point you make. I can accept a game that never goes on sale. The main problem I have is it increasing price after 3 years out of early access.
While we disagree severely, I am grateful to hear the “other side” in a civil discussion. I suspect the no-downvote policy of Beehaw enables this discussion and hope to find more of it.
I agree more with your earlier comments, and add that inflation is only one part of the equation.
Wages have been stagnant for a while meaning you may have the same income as back then that now has less purchasing power, and with rising prices you have less spending money.