The success of the Dungeons & Dragons RPG has kicked off a fiery debate about game development, AAA costs, and players’ expectations
The success of the Dungeons & Dragons RPG has kicked off a fiery debate about game development, AAA costs, and players’ expectations
If fewer players would buy the shitty games, and stop buying the battle passes and mtx, they would stop selling them. It’s all about profit.
What do you think would have happened if Overwatch 2 launched and had a consistent player count of zero?
But it seems that a lot of people don’t care as much as I want them to, and a lot of people have less self control than a toddler. Little will change.
Enough people have left Overwatch 2 that they’ve resorted to putting it on Steam. Perhaps it’s not happening on the timeline we would like, but people do seem to be tiring of live service nonsense.
Exactly what you said. Most devs know they’re not putting out high quality games but the money flows in and that’s what they’re told to design.
Those games make money on whale players. People who spend thousands of dollars.