cross-posted from: https://sh.itjust.works/post/33099518

TLDR: NVIDIA removed support for PhysX with the 50 series GPUs, resulting in worse performance with PhysX games than previous GPU generations

  • kitnaht@lemmy.world
    link
    fedilink
    English
    arrow-up
    54
    arrow-down
    10
    ·
    edit-2
    3 days ago

    It only ever got deployed in a few dozen games

    Is the only sentence in the entire article you need to be aware of.

    This is rage-bait.

    This is a list of the games it affects:

    • Monster Madness: Battle for Suburbia
    • Tom Clancy’s Ghost Recon Advanced Warfighter 2
    • Crazy Machines 2
    • Unreal Tournament 3
    • Warmonger: Operation Downtown Destruction
    • Hot Dance Party
    • QQ Dance
    • Hot Dance Party II
    • Sacred 2: Fallen Angel
    • Cryostasis: Sleep of Reason
    • Mirror’s Edge
    • Armageddon Riders
    • Darkest of Days
    • Batman: Arkham Asylum
    • Sacred 2: Ice & Blood
    • Shattered Horizon
    • Star Trek DAC
    • Metro 2033
    • Dark Void
    • Blur
    • Mafia II
    • Hydrophobia: Prophecy
    • Jianxia 3
    • Alice: Madness Returns
    • MStar
    • Batman: Arkham City
    • 7554
    • Depth Hunter
    • Deep Black
    • Gas Guzzlers: Combat Carnage
    • The Secret World
    • Continent of the Ninth (C9)
    • Borderlands 2
    • Passion Leads Army
    • QQ Dance 2
    • Star Trek
    • Mars: War Logs
    • Metro: Last Light
    • Rise of the Triad
    • The Bureau: XCOM Declassified
    • Batman: Arkham Origins
    • Assassin’s Creed IV: Black Flag
    • Borderlands: The Pre-Sequel
    • Zoot@reddthat.com
      link
      fedilink
      English
      arrow-up
      25
      arrow-down
      1
      ·
      3 days ago

      That list has some incredibly popular games on it… Hardly rage bait if you’ll get worse performance in the greatest AC game to have come out.

      • Korkki@lemmy.ml
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        8
        ·
        3 days ago

        Yeah you are going to get “horrible” 100fps lows in AC4 and borderlands 2 whit physx enabled.

        How many of the two dozen games affected were already capped engine wise to 60 or 30fps because of console ports? If you can afford 5000-series then you probably also have a processor that can more than enough offset the GPUs workload. AC4 for example came out when gtx 980 was bleeding edge. It’s just what AMD GPU users have been living with for decades, and not even really noticing. Even my three gen old low tier AMD laptop with integrated graphics can eek out 30+ fps in mirrors edge with physX on and all graphics maxed. I’m sure all of these games will be fine.

        • EddoWagt@feddit.nl
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 days ago

          No those games are not fine on 50 series GPUs, they can actually drop down to 10 fps or lower

    • RejZoR@lemmy.ml
      link
      fedilink
      English
      arrow-up
      11
      ·
      3 days ago

      CPU accelerated physics were severeley dumbed down to make PhysX look better and there are several high profile games on that list that will forever have physics stupidified because of corporate BS back then that affects them now.

    • RagingHungryPanda@lemm.ee
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 days ago

      I played Mirrors Edge a bit. The only part of physx in the game that I remember, as i didn’t finish it, was that there were some random curtains that would blow in the wind and weren’t placed anywhere where they would actually matter

      • LaggyKar@programming.dev
        link
        fedilink
        English
        arrow-up
        20
        ·
        edit-2
        2 days ago

        Mirror’s Edge actually had a place with tons of broken glass falling down, where the framerate would drop into the single digits if it used CPU PhysX. I remember that because it shipped with an outdated PhysX library that would run on the CPU even though I had an Nvidia GPU, so I had to delete the game’s PhysX library to force it to use the version from the graphics driver, in order to get it to playable performance. If you didn’t have an Nvidia driver you would need to disable PhysX for that segment to be playable.

        • RagingHungryPanda@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          2 days ago

          Ah, the good old days 😂 having to manually fix drivers but with limited help from the internet

          • Psythik@lemm.ee
            link
            fedilink
            English
            arrow-up
            7
            ·
            2 days ago

            I disagree; people on the internet were a lot more helpful back then. These days it’s difficult to get people to care about anything, let alone compel them to help.

      • herrvogel@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 days ago

        The only part of physx in that game that I remember is that it used to cause massive performance and stability issues.