cm0002@lemmy.world to Technology@lemmy.worldEnglish · 6 days agoImplementing a spellchecker on 64 kB of RAM back in the 1970s led to a compression algorithm that's technically unbeaten and part of it is still in use todaywww.pcgamer.comexternal-linkmessage-square32fedilinkarrow-up1480arrow-down111
arrow-up1469arrow-down1external-linkImplementing a spellchecker on 64 kB of RAM back in the 1970s led to a compression algorithm that's technically unbeaten and part of it is still in use todaywww.pcgamer.comcm0002@lemmy.world to Technology@lemmy.worldEnglish · 6 days agomessage-square32fedilink
minus-squareColeSloth@discuss.tchncs.delinkfedilinkEnglisharrow-up2·5 days agoYeah. The average NES game was only 200kb.
Yeah. The average NES game was only 200kb.