I legitimately do not understand how this game is taking so long. I did not really gel with hollow knight, but I feel for the community waiting for it.
And I get it. Game development is hard. But that reveal trailer was pretty fleshed out several years ago. I’m so eager to find out what the story behind the development is once it finally releases.
Like Helldivers 2 took almost 8 years. But it wasn’t a 2D side scroller. Not even SGG takes this long to make games! They’re typically 3-5 years and I would venture that they have pretty similar scope and ambition for each of their games
i’m willing to bet the sheer pressure of having to follow up Hollow Knight added a couple of years to the development stage. they’re a small studio and their first game that got any attention got all the attention. and now they have millions of people salivating over the implications of word spellings in their dialogue and lore texts. everyone suffers from a debuff to performance when someone is watching, and the eyes are all on them
8 years is a really long time. We could speculate about their overall life circumstances. It’s a studio of three to four people IIRC. If one steps away from the project for a while, it can make a huge difference.
Also, having to practically scrap the whole thing and start over is something that happens in game development. It may have happened to them once or twice, and it’s hard to admit it publicly. Some will misinterpret it as incompetence of the devs.
Certainly. As I’ve said in other comments, I’m sure the answer is reasonable - possibly even interesting - and I don’t think it says anything bad about them. But 8 years, objectively, is a long time to be making a game. No matter the size of the team.
Feature creep, release the first one, make bank, you now have the budget do just do whatever you want for the sequel and to keep working on it without having to worry about money so if you have a new idea you can just take the time to add it to the game…
It’s hard to make a good and fun metroidvania, and to make one that could top the OG? With a character that basically travel using needle and thread? That’s even harder, and takes a lot of time to design and implement. I assume they complete the whole game early on(as in playable from start to finish) but found out that it just couldn’t be as good as Hollowknight, so they went back to the drawing board and redesign a lot of stuff.
I get that but this game is Looking like it will take almost 8 years. How many successful games take 8 years? Most collapse by then. Luckily they’re doing something that isn’t going to visually or mechanically age out to most likely.
I’m sure there are legitimate reasons. I’m sure the game will be great. But this is definitely unusual and I’m surprised people are so angry and defensive about it. I’m not blaming the developers at all, this is just very surprising
I legitimately do not understand how this game is taking so long. I did not really gel with hollow knight, but I feel for the community waiting for it.
And I get it. Game development is hard. But that reveal trailer was pretty fleshed out several years ago. I’m so eager to find out what the story behind the development is once it finally releases.
Like Helldivers 2 took almost 8 years. But it wasn’t a 2D side scroller. Not even SGG takes this long to make games! They’re typically 3-5 years and I would venture that they have pretty similar scope and ambition for each of their games
i’m willing to bet the sheer pressure of having to follow up Hollow Knight added a couple of years to the development stage. they’re a small studio and their first game that got any attention got all the attention. and now they have millions of people salivating over the implications of word spellings in their dialogue and lore texts. everyone suffers from a debuff to performance when someone is watching, and the eyes are all on them
8 years is a really long time. We could speculate about their overall life circumstances. It’s a studio of three to four people IIRC. If one steps away from the project for a while, it can make a huge difference.
Also, having to practically scrap the whole thing and start over is something that happens in game development. It may have happened to them once or twice, and it’s hard to admit it publicly. Some will misinterpret it as incompetence of the devs.
Certainly. As I’ve said in other comments, I’m sure the answer is reasonable - possibly even interesting - and I don’t think it says anything bad about them. But 8 years, objectively, is a long time to be making a game. No matter the size of the team.
(Also I don’t think “2D sidescroller” makes it any more than a tiny bit easier.)
That would make sense! Good for them!
Feature creep, release the first one, make bank, you now have the budget do just do whatever you want for the sequel and to keep working on it without having to worry about money so if you have a new idea you can just take the time to add it to the game…
It’s hard to make a good and fun metroidvania, and to make one that could top the OG? With a character that basically travel using needle and thread? That’s even harder, and takes a lot of time to design and implement. I assume they complete the whole game early on(as in playable from start to finish) but found out that it just couldn’t be as good as Hollowknight, so they went back to the drawing board and redesign a lot of stuff.
I get that but this game is Looking like it will take almost 8 years. How many successful games take 8 years? Most collapse by then. Luckily they’re doing something that isn’t going to visually or mechanically age out to most likely.
I’m sure there are legitimate reasons. I’m sure the game will be great. But this is definitely unusual and I’m surprised people are so angry and defensive about it. I’m not blaming the developers at all, this is just very surprising