MazonnaCara89@lemmy.ml to Games@lemmy.worldEnglish · 4 months agoMario Kart 64 got finally decompiled!github.comexternal-linkmessage-square70fedilinkarrow-up1524arrow-down15
arrow-up1519arrow-down1external-linkMario Kart 64 got finally decompiled!github.comMazonnaCara89@lemmy.ml to Games@lemmy.worldEnglish · 4 months agomessage-square70fedilink
minus-squarekadu@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·4 months agoThe PlayStation hardware is barely capable of 3D at all. Sure, it can accelerate some polygon math, but that’s about it. No texture mapping, no Z depth, no floating point precision, no anti-aliasing, no shading.
minus-squareInverseParallax@lemmy.worldlinkfedilinkEnglisharrow-up1·4 months agoIt does texture mapping but that’s all. I think it does very limited, basically gouraud shading. You have to clip your triangles, basically clip everything.
The PlayStation hardware is barely capable of 3D at all.
Sure, it can accelerate some polygon math, but that’s about it. No texture mapping, no Z depth, no floating point precision, no anti-aliasing, no shading.
It does texture mapping but that’s all. I think it does very limited, basically gouraud shading.
You have to clip your triangles, basically clip everything.