My YouTube feed is filled with nothing but overwhelmingly positive reviews. All I did was watch the trailer a while back, then a review with gameplay from some influencer that got early access.

I’m a huge doom fan dork, since the 90s. I’m old. But the trailer and gameplay had me thinking… meh.

I’ll wait for a sale. But I’m curious if anyone else feels the same. Anyone normal play it? Specifically fans of 2016. Are these influencers getting paid to hype the game?

Anyone normal who bought day one, tell me I’m wrong and the hype is warranted. Just curious.

  • Vik@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    arrow-down
    1
    ·
    2 days ago

    2016 had the perfect balance between story and gameplay to me, in that the player character expressed flagrant disregard for any narrative elements. This was doom 1 af.

    Just keep moving and turn the bad guys into chunks. Need nothing more.

    I fucking hated the loop in eternal. I get that the developers wanted you to play in a specific way, they partially achieved this through arbitrary mechanics like ammo scarcity. I can appreciate that it’s a good game, but I didn’t get on with it.

    The art style went full Hollywood horror, and the exposition was kinda dialed up to eleven by contrast to its direct predecessor. Very much disliked that you couldn’t crouch (definitely more of a me issue, though I think sliding is a missed opportunity in Eternal’s movement repertoire).

    2016’s PvP was imperfect but still fun and much appreciated. Snapmap was super underrated and has many sick community made levels.

    The later games are a phenomenal technical showcase; the absolute posterchild for the Vulkan gfx API, but it’s not very ‘doom’ in spirit to me any more

    • LandedGentry@lemmy.zip
      link
      fedilink
      English
      arrow-up
      20
      ·
      edit-2
      2 days ago

      I remember physically pumping my fist in the air when the first exposition dump happens in doom 2016 and he just punches the screen seconds in then moves on. That’s all the narrative/storytelling I need or want out of doom. My buddy and I were thrilled when that happened lol

    • Poopfeast420@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      2 days ago

      the player character expressed flagrant disregard for any narrative elements

      They don’t. Doomguy does like two things in the very beginning, but it’s not like they don’t care, but rather about what Hayden has to say and his justifications for everything that has happened, that’s the part which he doesn’t want.

      You meet Hayden later in his office, with a few minutes unskippable “cutscene,” but it’s not like Doomguy ignores him or jumps out of a window in the middle of it.

      • Vik@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        11 hours ago

        fair enough, it’s still in stark contrast to all of eternal’s exposition, which was pretty hard to watch (the Colosseum scenes especially).

        That’s not to say the story isn’t good or interesting,