• bunk@kbin.social
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    1 year ago

    I’m in act three right now, and the most noticeable issue I’ve run into has been characters mistakenly referring to choices I supposedly made. Really takes you out of it when that is such a focus of the game.

    I also have Minthara in my party, and I can confirm that she’s broken as hell. You give up quite a lot to recruit her, and it’s not worth it at all. Don’t do it.

    • stopthatgirl7@kbin.social
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      1 year ago

      Yeah, I had one of those happen that ended up spoiling something really big, along with really confusing the ever-loving daylights when it happened, because I had absolutely no idea what Gale was talking about, because he was referencing a quest I hadn’t actually started yet.

      I’m going to put my currently playthrough on hold until patch 2. I don’t mind waiting a bit.

  • Feydaikin@beehaw.org
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    1 year ago

    The game has only just gotten it’s first patch and they wrote in the notes what other things could be expected in Patch 2.

    It’ll be polished off before you know it. Plus, I have a sneaking suspicion there’s plans for a DLC. More content is likely to come.

      • wahming@monyet.cc
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        1 year ago

        For games with a shitton of content, I’m not sure it’s entirely possible. You just can’t have every single combination of stuff checked out after every change

        • iAmTheTot@kbin.social
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          1 year ago

          There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.

          There’s a major NPC whose story line gets broken beyond repair in multiplayer if you don’t do things just right. This is only a few hours into the game.

          I don’t think I’m setting a very high bar here.

          • Feydaikin@beehaw.org
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            1 year ago

            Compared to a lot of Triple-A games out there, it is polished.

            It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.

            It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.

            I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.

            But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?

            • iAmTheTot@kbin.social
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              1 year ago

              Scope is not an excuse for bugs and I’m tired of people making that argument. If they couldn’t deliver this scope as a polished game, maybe they should have reduced the scope.

              • gk99@beehaw.org
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                1 year ago

                Gonna be real with you, this is a terrible take. I’d much rather have games pushing boundaries at the cost of some bugs rather than a bunch of the same old regurgitated elements over and over to be safe.

                GTA3 had plenty of bugs, the Purple Nines glitch being particularly infamous. Literally nobody out there is saying “wow, I wish they’d stuck with the top-down style games instead of going 3D because this bug has seriously inconvenienced me.”

              • Feydaikin@beehaw.org
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                1 year ago

                We wouldn’t have any games with the stardards you’re suggesting. I think you’d be hard pressed to live up to them yourself, if I’m being honest.

                No product is without it’s faults and flaws.

                I’m sorry you happend to be one of the people that got that bug.

                If it’s as big a deal for you as it sound like, I’d recommend getting a refund. It’s as simple as that.

                • iAmTheTot@kbin.social
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                  1 year ago

                  We wouldn’t have any games with the stardards you’re suggesting.

                  This is the most ridiculous and hyperbolic thing I’ve read all week.

      • Cethin@lemmy.zip
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        1 year ago

        It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.

  • StarServal@kbin.social
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    1 year ago

    This is pretty par for a Larian Studios game. The first act receives all the polish while each act afterwards gets less and less polish.

    It should be no surprise that there wasn’t any feedback for acts 2 and 3 considering only Act 1 was ever available to play in EA.

  • Sina@beehaw.org
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    1 year ago

    I just reached the underdark, the only annoyance I’ve had is that I totally misunderstood my fellow party member’s intent with wanting to show me something & I had to reload my last save to avoid a gay romance I had no interest in being.

    • rivalary@lemmy.ca
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      1 year ago

      I ran into this too. I had this RP moment where I was going to convert my character to a wizard based on where the conversation was going. I realised what was going on and pulled my character out of the conversation and went with my original idea, getting Withers to convert my character to a wizard. In my mind, that’s how the story went.

  • Ashtear@lemm.ee
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    1 year ago

    I was fortunate enough to not run into any of the quest-breaking bugs. Had no issues doing what I wanted to do. What I did run into a lot was buggy scripting where dialogues assumed I had information I didn’t, so I wouldn’t know what my companions were talking about some of the time.

    The bigger problem in my eyes is spells/items/class abilities/feats not working correctly and being outright non-functional in some cases. That’s going to be an enduring problem for replays, and it’s not encouraging to me that very little has been done on this since release.

    I do think this game wouldn’t have scored as well as it did if so many publications didn’t rush to press with half a playthrough. In this particular case, I think the game–bugs and all–is still a strong GotY contender, but I really hope there’s a conversation being had in the professional games criticism sphere about how this practice could cause a scandal in the future.

    As it is, I’m genuinely surprised the reviewers aren’t coming under fire more than they have for this. I come from an era where publishing a review without completing a game would have been unconscionable.

  • Rolder@reddthat.com
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    1 year ago

    Just to post my own experience…

    Finished the campaign duo with a buddy. Didn’t experience any particularly bad bugs. Had a couple times where shit didn’t load right for me but closing and reopening would fix so eh.

    Kind of felt like a couple plots didn’t flow right going into act 3 but nothing that bad. Act 3 did feel overall a little rushed and unfinished but was still damn good. Some act 3 highlights: House of hope, underwater part, final boss battle (if you don’t count the gauntlet, that part sucked huge balls)

  • Troy@lemmy.ca
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    1 year ago

    I just finished Act 1 and am a completionist who literally inspects every chunk of map, reads every book, finishes every quest-log item before moving to next map area. I can safely say that Act 1 has been amazing for me.

    I did encounter one inventory bug. Prior to patch one, I was using the Chest of the Mundane as a poor man’s Bag of Holding due to the weight reduction. At one point I took 600kg of items out of the chest to sell them to a vendor, and my inventory bugged. After screwing around with my buggy inventory for an hour (having fun earning infinite money from a vendor, for example), I reloaded from the save prior to taking the stuff from the chest and removed it in smaller chunks and everything was fine. Patch 1 killed the weight reduction in the chest, so it is unlikely others will find this fun bug.

    Side note: my Lawful Good Gold Dwarf Cleric of Moradin has been a blast. I first talk my way into any circumstances, because one shouldn’t pass judgement without all the information. But after judging them as evil, wiping out the goblin, duergar, and zentarim camps has been super satisfying. The completionist in me worries about plot implications of these judgements down the line, and what I get locked out of, but so far it’s been great.

  • iAmTheTot@kbin.social
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    1 year ago

    Game’s a buggy as hell mess. MP with my partner has had many, many bugs. Until this patch many spells were straight up wrong in the tool tip. Unacceptable stuff, imho. Reviewers have been way too kind.

    Edited to add
    Played again tonight. In a fifteen minute span of playing, we had four significant bugs. First my dialogue got bugged and didn’t get the speech choices (my partner did, but I was leading the conversation so that didn’t matter). After a quick load that was fixed. We move to a new zone and suddenly I have a characters outlined permanently. Check settings, it’s set to off. Quick load doesn’t fix it, quit to menu doesn’t fix it. Have to completely restart the game.

    Then I listened in on one of my partner’s conversations and when it was done, I was randomly stuck inside a box. Quick load later, we’re going along and after climbing down a ladder my partner is teleported into a box.

    Like… Honestly, I don’t believe anyone who says they are playing MP bug free. This shit happens every play session for us.

    • Kbin_space_program@kbin.social
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      1 year ago

      Also playing with my partner. Spell tooltips have been completely accurate, and we’ve only encountered one issue, which was solved with waiting a minute and the game sorted itself out.

      • iAmTheTot@kbin.social
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        1 year ago

        I mean I’m glad for you but the tool tips thing is just objective. You can even see the ones they fixed and updated in the patch notes.

        As for other bugs, hope you continue being lucky. We’re completely locked out of s major character’s storyline because of a bug.

          • iAmTheTot@kbin.social
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            1 year ago

            Wyll is completely borked. You can google wyll multiplayer for more details, other people have had the same issue. I don’t want to give too much spoiler away for anyone else reading.

    • OttoVonGoon@beehaw.org
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      1 year ago

      I’d recommend repairing your install in case some of the bugs are caused by corrupt files. I’m doing a multiplayer runthrough with a friend and we’ve encountered minor bugs like a exclamation mark being stuck over Wyll’s head, but nothing gamebreaking.

      • iAmTheTot@kbin.social
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        1 year ago

        Have you been able to progress Wyll’s storyline? Because that sounds like the “he’s broken” bug.

  • Floey@lemm.ee
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    1 year ago

    I didn’t get many bugs with later content, but a big problem with later content is that the player gets immensely stronger but enemies stay about the same. It also becomes way too easy to pass out of combat checks. I doubt this will be fixed any time soon, maybe in the future they will add a new difficulty.

    • erwan@lemmy.ml
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      1 year ago

      I think it’s part of the RPG appeal to see your character get stronger.

      If you scale the enemies too much, and ennemies are still as hard to beat, you don’t feel that power levelling.

      • Floey@lemm.ee
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        1 year ago

        Even if enemies got a lot stronger you’d still have numbers go up, and less superficially you’d still have significantly more options than a bunch of level 1 characters. I don’t want to feel like Superman when the roleplaying situation is supposed to feel grim and insurmountable. My mood to use caution and diplomacy is really killed when I know I can destroy any encounter. I also just want a fun tactical experience in addition to the roleplaying elements, is that too much to ask?

        Currently, the game on tactician, even without abusing resting, consumables, or strong multiclass is too easy in my opinion, and this is coming from someone with no prior DnD experience. I do have a little bit of Pathfinder experience as I got WotR during the Steam Summer Sale.