• Feydaikin@beehaw.org
    link
    fedilink
    arrow-up
    25
    ·
    1 year ago

    The game has only just gotten it’s first patch and they wrote in the notes what other things could be expected in Patch 2.

    It’ll be polished off before you know it. Plus, I have a sneaking suspicion there’s plans for a DLC. More content is likely to come.

      • wahming@monyet.cc
        link
        fedilink
        English
        arrow-up
        27
        ·
        1 year ago

        For games with a shitton of content, I’m not sure it’s entirely possible. You just can’t have every single combination of stuff checked out after every change

        • iAmTheTot@kbin.social
          link
          fedilink
          arrow-up
          12
          ·
          edit-2
          1 year ago

          There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.

          There’s a major NPC whose story line gets broken beyond repair in multiplayer if you don’t do things just right. This is only a few hours into the game.

          I don’t think I’m setting a very high bar here.

          • Feydaikin@beehaw.org
            link
            fedilink
            arrow-up
            14
            ·
            1 year ago

            Compared to a lot of Triple-A games out there, it is polished.

            It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.

            It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.

            I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.

            But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?

            • iAmTheTot@kbin.social
              link
              fedilink
              arrow-up
              10
              ·
              1 year ago

              Scope is not an excuse for bugs and I’m tired of people making that argument. If they couldn’t deliver this scope as a polished game, maybe they should have reduced the scope.

              • gk99@beehaw.org
                link
                fedilink
                arrow-up
                14
                ·
                1 year ago

                Gonna be real with you, this is a terrible take. I’d much rather have games pushing boundaries at the cost of some bugs rather than a bunch of the same old regurgitated elements over and over to be safe.

                GTA3 had plenty of bugs, the Purple Nines glitch being particularly infamous. Literally nobody out there is saying “wow, I wish they’d stuck with the top-down style games instead of going 3D because this bug has seriously inconvenienced me.”

              • Feydaikin@beehaw.org
                link
                fedilink
                arrow-up
                12
                ·
                edit-2
                1 year ago

                We wouldn’t have any games with the stardards you’re suggesting. I think you’d be hard pressed to live up to them yourself, if I’m being honest.

                No product is without it’s faults and flaws.

                I’m sorry you happend to be one of the people that got that bug.

                If it’s as big a deal for you as it sound like, I’d recommend getting a refund. It’s as simple as that.

                • iAmTheTot@kbin.social
                  link
                  fedilink
                  arrow-up
                  5
                  ·
                  1 year ago

                  We wouldn’t have any games with the stardards you’re suggesting.

                  This is the most ridiculous and hyperbolic thing I’ve read all week.

                  • Feydaikin@beehaw.org
                    link
                    fedilink
                    arrow-up
                    3
                    ·
                    1 year ago

                    All games launch with bugs. Not necessarily game-breaking bugs, but bugs nonetheless.

                    There is simply no way developers can account for every tiny potential conflict in their code. So thank god for the internet and that fixing them post-launch is a concept.

      • Cethin@lemmy.zip
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        1 year ago

        It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.