Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.


When the intro cannot be skipped after the first start.
Falcom spoiled me forever by offering a startup option to continue from last save that skips all the logos, intros, etc.