• saegiru@lemmy.world
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    1 year ago

    Good, I hope this means we get even more turn-based RPGs again. I’m 100% fine with people enjoying the new action-oriented RPGs like Final Fantasy has become, but I love turn based so much more. I didn’t like that it felt like there couldn’t be both on the market. There is just something way more enjoyable to me about turn-based as opposed to mashing buttons and twitchy moves like I’m playing God of War.

    • Nefyedardu@kbin.social
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      1 year ago

      Final Fantasy moving away from turn-based because it’s “outdated” is peak Square silliness. Have they ever heard of chess, card games, board games, DnD, Civilization, Persona, Dragon Quest, XCOM, Pokemon, Darkest Dungeon? If anything, DMC-style character action games are far more niche.

        • Nefyedardu@kbin.social
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          1 year ago

          Funny enough Yoshi P was the one that said turn-based was outdated and he’s worked on DQ before but only the MMO, arcade games, Minecraft clone and a Wii FPS thing. I think it’s pretty obvious he just doesn’t like the genre. DQ11 was the breakthrough hit in the West and he had nothing to do with it.

        • thekidxp@sh.itjust.works
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          1 year ago

          I’m really worried about the new dragon quest. It’s possibly my favorite series and I’m concerned that 12 is going to be action and not turn based.

          • Queen HawlSera@lemm.ee
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            1 year ago

            I believe spinoffs like “Dai” and “Heroes” will be action based, but the main game and “Monsters” will be turn based

      • idunnololz@lemmy.world
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        1 year ago

        I’m kind of sad that the RTS genre kind of died. I like RTS games and I hope they can make a comeback one day.

      • BenVimes@lemmy.ca
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        1 year ago

        I seem to remember them being surprised by the success of Bravely Default, not expecting a deliberately old-school RPG to appeal to modern audiences.

        The cynical part of me believes this is performative on their part - they know a game like that will be popular, but it won’t be the most popular thing ever and they won’t make all the money. So, they try to push bigger games that are more easily monetized in hopes that people will just forget their own preferences.

        • Buddahriffic@lemmy.world
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          1 year ago

          Could also just be their own tastes evolving. I used to love turn-based combat RPGs and the RTS genre but I’m kinda over both of them now. If game makers lose passion for those kinds of games, then the “it won’t appeal” might even be more of a “I’m not into it, so if I do make it, it won’t be very appealing” than a “no one wants this kind of game”.

    • Carnelian@lemmy.world
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      1 year ago

      I agree, I’m glad games like this (and baldur’s gate!) are enjoying so much success and attention right now. It’s better for everyone if we have a variety of polished experiences in different genres.

      That being said I don’t often find myself enjoying turn based games lol. Even going back to the super nintendo, I massively preferred Secret of Mana (with it’s real time combat system) to Final Fantasy. There’s just something extremely satisfying to me about a well done action-oriented RPG, where you feel like your skills are improving alongside your character’s.

      “Well done” is not to be overlooked, of course. I was quite disappointed with final fantasy 16, as it truly did just feel like mashing buttons

    • HeyJoe@lemmy.world
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      1 year ago

      I thought this was already understood after the success of octopath traveler… but here we are.

    • Seraph@kbin.social
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      1 year ago

      Really? I love real time strategy games but feel like most of the new strategy games I see are turn based.

    • OptiZonion@lemmy.world
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      1 year ago

      I have the feeling there are like 20 turn-based rpg going out every month, it’s one of the most seeked genre out there. Sure, AAA titles kind of strayed away from it but the AA and indie markets are still very much into them.