• mapletuna@lemmy.ca
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    3 days ago

    Im actually excited. Lots of changes look to be in a positive direction. The buyout was definitely disappointing, but ill wait to complain when it actually starts to affect the game.

    Still the most player friendly recent arpg on the market I’d say.

  • CodingCarpenter@lemmy.ml
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    8 days ago

    Did this game ever get any better? When they released there was all sorts of technical issues and forget having it work on Linux.

    • Neondragon25@piefed.social
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      7 days ago

      Started playing just before last season and it was pretty fun. BUT they recently sold to Krafton. So good chance this is the last good season for the game/devs.

    • SaucySnake@lemmy.world
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      8 days ago

      Last season was really good and I don’t remember any technical issues beyond maybe some launch server issues. Can’t comment on Linux

    • darthelmet@lemmy.world
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      7 days ago

      Personally I think they’re still playing catchup from their launch commitments, but what’s been added so far has been pretty good. Season 2 expanded out the endgame content and crafting loop by a lot. This season looks a bit tamer in the grand scheme of things. A relatively smaller endgame content system with some new loot. Some class reworks. A new chapter in a still unfinished campaign.

      Tech-wise I haven’t really had problems with it after the first few days of s2’s launch, but new patches always come with new bugs, so I’d expect some instability at s3 launch.

      Also like others said, they got bought out so………………. Yeah… we’ll see what happens with that.