• GrapheneOSRuinedMyPixel@sh.itjust.works
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    4 days ago

    I distinctly remember seeing sprites about 10 years ago, where the enemies were eco protesters. The biters were protesters with signs, the spitters were protesters with Molotov cocktails, the nests were tent encampments.

    I think I did not imagine that and it seems to me that the enemies’ mechanics make a lot more sense if they were people protesting.

    Does anyone know what I’m talking about? Was this in the early builds or was that a mod?

    P.S: the goal of Factorio is clearly to build a large enough factory to cripple your hardware, then apply the gained skills in a real factory to be able to buy new hardware, then get fired due to your addiction, freeing up time to build further

    • causepix@lemmy.ml
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      4 days ago

      I’ve never played the game. Been meaning to for a while but so far have really only heard third-hand accounts of it. From the very little I know though that seems like a real possibility and honestly I prefer that interpretation.

      @Jayjader@jlai.lu 's explanation gave me the impression it was nature’s way of fighting back against unsustainable practices. Like it lets you play as a bad guy and see the consequences of doing so, rather than pitting you against some diagetic evil and painting everything you do in a morally justified light.

      I might have to eat crow on this one though, like I said I don’t even have entry level knowledge here.